Namespace for the Iray SDK API. More...
Classes | |
| class | Annotation_wrapper |
| A wrapper around the interfaces for MDL annotations. More... | |
| class | Argument_editor |
| A wrapper around the interface for MDL material instances and function calls. More... | |
| struct | Bsdf_auxiliary_data_base |
| Input and output structure for BSDF auxiliary calculation data. More... | |
| class | Bsdf_buffer |
| Example implementation of the abstract interface mi::neuraylib::IBsdf_buffer. More... | |
| struct | Bsdf_evaluate_data_base |
| Input and output structure for BSDF evaluation data. More... | |
| class | Bsdf_isotropic_data |
| Example implementation of the abstract interface mi::neuraylib::IBsdf_isotropic_data. More... | |
| struct | Bsdf_pdf_data |
| Input and output structure for BSDF PDF calculation data. More... | |
| struct | Bsdf_sample_data |
| Input and output structure for BSDF sampling data. More... | |
| struct | Canvas_parameter_type_t |
| Types of canvas parameters. More... | |
| class | Definition_wrapper |
| A wrapper around the interface for MDL function definitions. More... | |
| struct | Edf_auxiliary_data_base |
| Input and output structure for EDF auxiliary calculation data. More... | |
| struct | Edf_evaluate_data_base |
| Input and output structure for EDF evaluation data. More... | |
| struct | Edf_pdf_data |
| Input and output structure for EDF PDF calculation data. More... | |
| struct | Edf_sample_data |
| Input and output structure for EDF sampling data. More... | |
| class | IAllocator |
| The Allocator interface class supports allocating and releasing memory dynamically and querying the amount of extra memory used in the integrating application. More... | |
| class | IAnnotation |
| An annotation is similar to a direct call expression, but without return type. More... | |
| class | IAnnotation_block |
| An annotation block is an array of annotations. More... | |
| class | IAnnotation_definition |
| An annotation definition. More... | |
| class | IAnnotation_list |
| An ordered collection of annotation blocks identified by name or index. More... | |
| class | IAttribute_container |
| An attribute container is a database element that stores attributes and no other data. More... | |
| class | IAttribute_set |
| The attribute set comprises all attributes attached to a database element. More... | |
| class | IAttribute_vector |
| Interface representing an attribute vector for triangle meshes, polygon meshes, and subdivision surfaces. More... | |
| class | IBaker |
| Allows to bake a varying or uniform expression of a compiled material into a texture or constant. More... | |
| class | IBsdf_buffer |
| Abstract interface for a buffer of BSDF values. More... | |
| class | IBsdf_isotropic_data |
| Abstract interface for isotropic BSDF data. More... | |
| class | IBsdf_measurement |
| A scene element that stores measured BSDF data. More... | |
| class | IBuffer |
| Abstract interface for a simple buffer with binary data. More... | |
| class | ICache_manager |
| Represents an instance of the cache manager. More... | |
| class | ICache_manager_factory |
| This factory allows to create cache manager instances. More... | |
| class | ICamera |
| The camera defines the viewpoint from which the scene is rendered. More... | |
| class | ICanvas |
| Abstract interface for a canvas represented by a rectangular array of tiles. More... | |
| class | ICanvas_base |
| Abstract interface for a canvas (base class). More... | |
| class | ICanvas_cuda |
| Abstract interface for a canvas with CUDA device memory storage. More... | |
| class | ICanvas_opengl |
| Abstract interface for a canvas that represents an OpenGL buffer. More... | |
| class | ICanvas_parameters |
| Abstract interface for render target canvas parameters. More... | |
| class | IChild_process_resolver |
| A filter used to decide if a command string to start a child process is eligible for execution. More... | |
| class | IClient_node_callback |
| Abstract interface for signaling changed cluster members. More... | |
| class | ICluster_descriptor |
| This interface describes a cluster and its properties. More... | |
| class | ICluster_filter |
| A filter used to decide whether a cluster is eligible to be joined. More... | |
| class | ICluster_manager_cluster |
| Represents a cluster which was reserved through the cluster manager. More... | |
| class | ICluster_manager_configuration |
| An API component which can be used to create a connection to a cluster manager. More... | |
| class | ICluster_manager_connection |
| Represents a connection to a cluster manager. More... | |
| class | ICluster_manager_node |
| Provides information about a node which is part of a node pool or reserved cluster. More... | |
| class | ICluster_notification_callback |
| Abstract interface for giving notifications about errors and status changes. More... | |
| class | ICluster_pool_information |
| Represents a pool of nodes managed though the cluster manager. More... | |
| class | ICluster_property_callback |
| Abstract interface for signaling changed cluster properties. More... | |
| class | ICompiled_material |
| This interface represents a compiled material. More... | |
| class | ICurve |
| A curve used by freeform surfaces. More... | |
| class | ICurve_segment |
| A curve segment used by freeform surfaces. More... | |
| class | IDatabase |
| This interface is used to interact with the distributed database. More... | |
| class | IDatabase_configuration |
| This interface is used to query and change the database configuration. More... | |
| class | IDebug_configuration |
| This interface represents an interface to set debug options. More... | |
| class | IDecal |
| Decals are sticker-like objects that can be applied to other geometry objects. More... | |
| class | Identifier |
| Handle class for type-safety. More... | |
| struct | Identifier_struct |
| Handle class for type-safety. More... | |
| class | IDeserialized_function_name |
| Represents a deserialized function name. More... | |
| class | IDeserialized_module_name |
| Represents a deserialized module name. More... | |
| class | IDeserializer |
| Source for deserializing objects from byte streams. More... | |
| class | IDictionary |
| The dictionary is a data structure that stores a mapping from a fixed set of keys to a their modifiable values. More... | |
| class | IExport_api |
| This interface is used to export files. More... | |
| class | IExport_result |
| This interface represents the result of an export operation. More... | |
| class | IExport_result_ext |
| This interface represents the result of an export operation. More... | |
| class | IExporter |
| Abstract interface for exporters. More... | |
| class | IExpression |
| The interface to MDL expressions. More... | |
| class | IExpression_call |
| An indirect call expression. More... | |
| class | IExpression_constant |
| A constant expression. More... | |
| class | IExpression_direct_call |
| A direct call expression. More... | |
| class | IExpression_factory |
| The interface for creating expressions. More... | |
| class | IExpression_list |
| An ordered collection of expressions identified by name or index. More... | |
| class | IExpression_parameter |
| A parameter reference expression. More... | |
| class | IExpression_temporary |
| A temporary reference expression. More... | |
| class | IExtension_api |
| This interface is used to extent the Iray SDK API. More... | |
| class | IFactory |
| This API component allows the creation, assignment, and cloning of instances of types. More... | |
| class | IFibers |
| Interface representing a collection of fibers. More... | |
| class | IFreeform_surface |
| Interface representing a freeform surface. More... | |
| class | IFunction_call |
| This interface represents a function call. More... | |
| class | IFunction_definition |
| This interface represents a function definition. More... | |
| class | IFunctor_base |
| Base class for functors. More... | |
| class | IGeneral_configuration |
| This interface is used to query and change the general configuration. More... | |
| class | IGeometry_simplifier |
| Functor to simplify a triangle mesh. More... | |
| class | IGpu_description |
| This interface describes a GPU. More... | |
| class | IGroup |
| A group is a container for other scene elements. More... | |
| class | IHead_node_callback |
| Abstract interface for signaling a change of the cluster application head node. More... | |
| class | IHost_callback |
| Abstract interface to report cluster status changes. More... | |
| class | IHost_properties |
| This interface contains information about a local or remote host. More... | |
| class | IImage |
| This interface represents a pixel image file. More... | |
| class | IImage_api |
| This interface provides various utilities related to canvases and buffers. More... | |
| class | IImage_file |
| Abstract interface for image files. More... | |
| class | IImage_plugin |
| Abstract interface for image plugins. More... | |
| class | IImpexp_base |
| Abstract base interface common for importers and exporters. More... | |
| class | IImpexp_state |
| This interface represents states that are passed to recursive calls of importers and exporters. More... | |
| class | IImport_api |
| This interface is used to import files. More... | |
| class | IImport_result |
| This interface represents the result of an import operation. More... | |
| class | IImport_result_ext |
| This interface represents the result of an import operation. More... | |
| class | IImporter |
| Abstract interface for importers. More... | |
| class | IInstance |
| An instance is a scene element that adds a transformation and attributes to another scene element. More... | |
| class | IIrradiance_probes |
| Irradiance probes are used to render the irradiance at certain locations in the scene. More... | |
| class | IJob_execution_context |
| Provides information about the context in which a job is executed. More... | |
| class | ILibrary_authenticator |
| This interface is used for authenticating the application against the library. More... | |
| class | ILight |
| Point, spot, directional and area lighting. More... | |
| class | ILightprofile |
| This interface represents light profiles. More... | |
| class | ILink_unit |
| Represents a link-unit of an MDL backend. More... | |
| class | ILogging_configuration |
| This interface is used for configuring the logging for the Iray library. More... | |
| class | ILpe_analysis_result |
| This interface represents the return value of mi::neuraylib::IRendering_configuration::analyze_light_path_expressions(). More... | |
| class | ILpe_check_result |
| This interface represents the return value of mi::neuraylib::IRendering_configuration::check_light_path_expressions(). More... | |
| class | IManifest |
| Represents the manifest in an MDL archive. More... | |
| class | IMaterial_instance |
| This interface represents a material instance. More... | |
| class | IMdl_archive_api |
| This API component provides functionality related to MDL archives. More... | |
| class | IMdl_backend |
| MDL backends allow to transform compiled material instances or function calls into target code. More... | |
| class | IMdl_backend_api |
| This interface can be used to obtain the MDL backends. More... | |
| class | IMdl_compatibility_api |
| Provides access to various functions to inspect the compatibility between MDL modules and archives. More... | |
| class | IMdl_configuration |
| This interface can be used to query and change the MDL configuration. More... | |
| class | IMdl_discovery_api |
| Interface for the discovery API. More... | |
| class | IMdl_discovery_result |
| Interface for the discovery result. More... | |
| class | IMdl_distiller_api |
| Provides access to various functionality related to MDL distilling. More... | |
| class | IMdl_entity_resolver |
| The entity resolver is used to resolve MDL modules and resources in such modules. More... | |
| class | IMdl_evaluator_api |
| Provides access to various functions for the evaluation of MDL expressions. More... | |
| class | IMdl_execution_context |
| The execution context can be used to query status information like error and warning messages concerning the operation it was passed into. More... | |
| class | IMdl_factory |
| Factory for various MDL interfaces and functions. More... | |
| class | IMdl_i18n_configuration |
| This interface is used to query and change MDL internationalization settings. More... | |
| class | IMdl_impexp_api |
| API component for MDL related import and export operations. More... | |
| class | IMdl_info |
| Abstract interface for a discovery graph node. More... | |
| class | IMdl_lightprofile_info |
| Interface for lightprofile files. More... | |
| class | IMdl_loading_wait_handle |
| Interface of a loading wait handle. More... | |
| class | IMdl_loading_wait_handle_factory |
| Interface of a loading wait handle factory. More... | |
| class | IMdl_measured_bsdf_info |
| Interface for measured bsdf files. More... | |
| class | IMdl_module_builder |
| The module builder allows to create new MDL modules. More... | |
| class | IMdl_module_info |
| Interface for a graph node representing an MDL module. More... | |
| class | IMdl_module_transformer |
| The module transformer allows to apply certain transformations on an MDL module. More... | |
| class | IMdl_package_info |
| Interface for a graph node representing an MDL package. More... | |
| class | IMdl_resolved_module |
| Describes a resolved module (or a failed attempt). More... | |
| class | IMdl_resolved_resource |
| Describes an ordered set of resolved resource elements. More... | |
| class | IMdl_resolved_resource_element |
| Describes an ordered set of resolved resource entities. More... | |
| class | IMdl_resource_info |
| Interface for resources. More... | |
| class | IMdl_texture_info |
| Interface for texture files. More... | |
| class | IMdl_xliff_info |
| Interface for xliff files. More... | |
| class | IMdle_api |
| Provides access to functions related to the creation of encapsulated MDL modules (MDLE). More... | |
| class | IMdle_deserialization_callback |
| Callback to map references to MDLE modules during deserialization. More... | |
| class | IMdle_serialization_callback |
| Callback to map references to MDLE modules during serialization. More... | |
| class | IMessage |
| Message interface. More... | |
| class | IModule |
| This interface represents an MDL module. More... | |
| class | INetwork_configuration |
| This interface is used to query and change the networking configuration. More... | |
| class | INetwork_statistics |
| This interface is used to inquire statistics about the network usage etc. More... | |
| class | INeuray |
| This is an object representing the Iray library. More... | |
| class | INode_manager_client |
| The node manager client allows to start or join Iray clusters built from worker nodes. More... | |
| class | INode_manager_cluster |
| The interface to a cluster created and managed by the node manager. More... | |
| class | INode_manager_factory |
| Factory to create node manager client and worker instances. More... | |
| class | INode_manager_worker |
| The node manager worker class allows to set properties and announce them to other nodes. More... | |
| class | IOn_demand_mesh |
| Interface representing an on-demand mesh. More... | |
| class | IOn_demand_mesh_callback |
| Abstract interface for callbacks used by on-demand meshes. More... | |
| class | IOptions |
| A scene element that stores scene-specific settings. More... | |
| class | IParticles |
| Interface representing a collection of particles. More... | |
| class | IPick_array |
| This interface represents the return value of a pick operation. More... | |
| class | IPick_result |
| This interface represents a single object hit by a pick operation. More... | |
| class | IPlugin |
| The basic interface to be implemented by Iray SDK API plugins. More... | |
| class | IPlugin_api |
| This abstract interface gives access to the Iray SDK API to plugins. More... | |
| class | IPlugin_configuration |
| This interface is used to load plugins and to query information about loaded plugins. More... | |
| class | IPolygon_connectivity |
| A connectivity class for polygon mesh geometry and their attributes. More... | |
| class | IPolygon_mesh |
| Interface representing a polygon mesh. More... | |
| class | IProgress_callback |
| Abstract interface to report progress of a long-running operation back to the caller. More... | |
| class | IProjector |
| Projectors are functions that generate texture coordinates for a particular texture space. More... | |
| class | IProxy |
| The Proxy is an element that can be used to represent a sub-tree of scene elements on a Bridge server without ever having to load those elements on the client. More... | |
| class | IQueue_manager_api |
| An API component which can be used to create a connection to a queue manager. More... | |
| class | IQueue_manager_connection |
| Represents a connection to a queue manager server. More... | |
| class | IReader |
| A reader supports binary block reads and string-oriented line reads that zero-terminate the result. More... | |
| class | IReader_writer_base |
| Base interface for readers and writers. More... | |
| class | IReady_callback |
| Abstract interface to report completion of an asynchronous operation back to the caller. More... | |
| class | IRender_context |
| This interface is used for doing actual rendering and picking. More... | |
| class | IRender_counters |
| Performance counters for render modes. More... | |
| class | IRender_target |
| Abstract interface for a render target. More... | |
| class | IRender_target_base |
| Abstract interface for a render target (base class). More... | |
| class | IRender_target_cuda |
| A render target which is specialized for rendering to CUDA device memory. More... | |
| class | IRender_target_opengl |
| Abstract interface for a render target which is specialized for rendering to an OpenGL buffer. More... | |
| class | IRendering_configuration |
| This interface is used to query and change the rendering configuration. More... | |
| class | IScene |
| The scene is the top-level element describing a subset of DB elements to be rendered. More... | |
| class | IScene_element |
| Common base interface for all scene elements. More... | |
| class | IScheduling_configuration |
| This interface is used to query and change the scheduling configuration. More... | |
| class | IScope |
| A scope is the context which determines the visibility of database elements. More... | |
| class | ISection_object |
| Section objects are used to cull parts of the scene. More... | |
| class | ISerializable |
| All serializable objects have to be derived from this interface. More... | |
| class | ISerialized_function_name |
| Represents a serialized function name. More... | |
| class | ISerializer |
| Target for serializing objects to byte streams. More... | |
| class | IShutdown_cluster_callback |
| Abstract interface for signaling a request to shutdown a cluster. More... | |
| class | IShutdown_node_managers_callback |
| Abstract interface for signaling a request to shutdown all clients and workers. More... | |
| class | ISimple_mesh |
| Interface representing the geometry of on-demand meshes. More... | |
| class | ISoftware_package |
| Represents a software package installed on the pool of nodes. More... | |
| class | IStream_position |
| Represents the position in a data stream. More... | |
| class | IStruct_category |
| Represents the optional struct category for struct types. More... | |
| class | IStruct_category_list |
| An ordered collection of struct categories identified by name or index. More... | |
| class | ISubdivision_surface |
| Interface representing a subdivision surface. More... | |
| class | ISurface |
| A surface of a freeform surface. More... | |
| class | ITarget_argument_block |
| Represents an argument block of a class-compiled material compiled for a specific target. More... | |
| class | ITarget_code |
| Represents target code of an MDL backend. More... | |
| class | ITarget_resource_callback |
| A callback interface to allow the user to handle resources when creating new mi::neuraylib::ITarget_argument_block objects for class-compiled materials when the arguments contain textures not known during compilation. More... | |
| class | ITarget_value_layout |
| Represents the layout of an mi::neuraylib::ITarget_argument_block with support for nested elements. More... | |
| class | ITessellator |
| Functor to tessellate a polygon mesh into a triangle mesh. More... | |
| class | ITexture |
| Textures add image processing options to images. More... | |
| class | ITexture_surface |
| A texture surface associated with freeform surfaces. More... | |
| class | ITile |
| Abstract interface for a tile. More... | |
| class | ITimer |
| This is an abstract interface class for a timer. More... | |
| class | ITimer_class_factory |
| The registration of a timer class requires a factory which constructs an instance during deserialization. More... | |
| class | ITimer_configuration |
| This class is used to start and stop timers. More... | |
| class | ITransaction |
| A transaction provides a consistent view on the database. More... | |
| class | ITriangle_connectivity |
| A connectivity class for triangle mesh geometry and their attributes. More... | |
| class | ITriangle_mesh |
| Interface representing a triangle mesh. More... | |
| class | IType |
| The interface to MDL types. More... | |
| class | IType_alias |
| The type of kind alias. More... | |
| class | IType_array |
| The type of kind array. More... | |
| class | IType_atomic |
| An atomic type. More... | |
| class | IType_bool |
| The type of kind bool. More... | |
| class | IType_bsdf |
| The type of kind bsdf. More... | |
| class | IType_bsdf_measurement |
| The type of kind bsdf_measurement. More... | |
| class | IType_color |
| The type of kind color. More... | |
| class | IType_compound |
| A compound type. More... | |
| class | IType_df |
| The type of distribution functions. More... | |
| class | IType_double |
| The type of kind double. More... | |
| class | IType_edf |
| The type of kind edf. More... | |
| class | IType_enum |
| A type of kind enum. More... | |
| class | IType_factory |
| The interface for creating types. More... | |
| class | IType_float |
| The type of kind float. More... | |
| class | IType_hair_bsdf |
| The type of kind bsdf. More... | |
| class | IType_int |
| The type of kind int. More... | |
| class | IType_light_profile |
| The type of kind light_profile. More... | |
| class | IType_list |
| An ordered collection of types identified by name or index. More... | |
| class | IType_matrix |
| The type of kind matrix. More... | |
| class | IType_reference |
| The reference types. More... | |
| class | IType_resource |
| A string valued resource type. More... | |
| class | IType_string |
| The type of kind string. More... | |
| class | IType_struct |
| The type of kind struct. More... | |
| class | IType_texture |
| The type of kind texture. More... | |
| class | IType_vdf |
| The type of kind vdf. More... | |
| class | IType_vector |
| The type of kind vector. More... | |
| class | IUser_class |
| Abstract interface for user-defined classes. More... | |
| class | IUser_class_factory |
| Abstract interface for user class factories. More... | |
| class | IValue |
| The interface to MDL values. More... | |
| class | IValue_array |
| A value of type array. More... | |
| class | IValue_atomic |
| An atomic value. More... | |
| class | IValue_bool |
| A value of type boolean. More... | |
| class | IValue_bsdf_measurement |
| A BSDF measurement value. More... | |
| class | IValue_color |
| A value of type color. More... | |
| class | IValue_compound |
| A compound value. More... | |
| class | IValue_double |
| A value of type double. More... | |
| class | IValue_enum |
| A value of type enum. More... | |
| class | IValue_factory |
| The interface for creating values. More... | |
| class | IValue_float |
| A value of type float. More... | |
| class | IValue_int |
| A value of type integer. More... | |
| class | IValue_invalid_df |
| An invalid distribution function value. More... | |
| class | IValue_light_profile |
| A light profile value. More... | |
| class | IValue_list |
| An ordered collection of values identified by name or index. More... | |
| class | IValue_matrix |
| A value of type matrix. More... | |
| class | IValue_resource |
| Base class for resource values. More... | |
| class | IValue_string |
| A value of type string. More... | |
| class | IValue_string_localized |
| A value of type string which can be used to obtain the original, non-localized value of a localized string. More... | |
| class | IValue_struct |
| A value of type struct. More... | |
| class | IValue_texture |
| A texture value. More... | |
| class | IValue_vector |
| A value of type vector. More... | |
| class | IVersion |
| Abstract interface for accessing version information. More... | |
| class | IVideo_codec_factory |
| API component that allow creation of installed video encoders and decoders. More... | |
| class | IVideo_data |
| A buffer for video data representing a frame. More... | |
| class | IVideo_decoder |
| Abstract interface for video decoders. More... | |
| class | IVideo_encoder |
| Abstract interface for video encoders. More... | |
| class | IVideo_plugin |
| Abstract interface for video encoder plugins. More... | |
| class | IVolume |
| Interface representing a top-level volume. More... | |
| class | IVolume_data |
| Interface representing a volume data set. More... | |
| class | IVolume_info |
| Basic information about one of the data sets contained in a volume data file. More... | |
| class | IWelder |
| Functor to weld a triangle mesh. More... | |
| class | IWorker_node_callback |
| Abstract interface for signaling changed cluster members. More... | |
| class | IWorker_node_descriptor |
| This interface describes a worker node and its properties. More... | |
| class | IWorker_node_filter |
| A filter used to decide whether a worker node is eligible to be included in a cluster. More... | |
| class | IWorker_node_property_callback |
| Abstract interface for signaling changed worker node properties. More... | |
| class | IWorker_process_started_callback |
| Abstract interface for indicating that a worker process has been fully started. More... | |
| class | IWriter |
| A writer supports binary block writes and string-oriented line writes that accept a zero-terminated string as argument. More... | |
| struct | Resource_data |
| The data structure providing access to resources for generated code. More... | |
| struct | Shading_state_environment |
| The MDL environment state structure inside the MDL SDK is a representation of the renderer state in the context of an environment lookup as defined in section 19 "Renderer state" in the MDL specification. More... | |
| struct | Shading_state_material_impl |
| The MDL material state structure inside the MDL SDK is a representation of the renderer state as defined in section 19 "Renderer state" in the MDL specification. More... | |
| class | Tag |
| A tag represents a unique identifier for database elements in the database. More... | |
| struct | Tag_struct |
| A tag represents a unique identifier for database elements in the database. More... | |
| struct | Target_function_description |
| Description of target function. More... | |
| struct | Target_value_layout_state |
| Structure representing the state during traversal of the nested layout. More... | |
| struct | tct_deriv |
| A template struct with derivatives. More... | |
| struct | tct_traits |
| Helper traits struct to switch between derivative and non-derivative types. More... | |
| struct | Texture_handler_base |
| The texture handler structure that is passed to the texturing functions. More... | |
| struct | Texture_handler_deriv_base |
| The texture handler structure that is passed to the texturing functions with derivative support. More... | |
| struct | Texture_handler_vtable_impl |
| The runtime for bitmap texture access for the generated target code can optionally be implemented in form of a vtable as specified by this structure. More... | |
| class | Timer_class_factory |
| This mixin class provides a default implementation of the mi::neuraylib::ITimer_class_factory interface. More... | |
| class | Triangle_point_indices |
| A triangle defined by three point indices, starting at index 0. More... | |
| struct | Triangle_point_indices_struct |
| A triangle defined by three point indices, starting at index 0. More... | |
| class | User_class |
This mixin class should be used to implement the IUser_class interface. More... | |
| class | User_class_factory |
This mixin class provides a default implementation of the IUser_class_factory interface. More... | |
Functions | |
| template<class T> | |
| T * | mi_factory (void *symbol) |
| Convenience function to ease the use of mi_factory(). More... | |
| Uint32_2 | get_resolution (const ICanvas_base &canvas) |
| Convenience function which returns a canvas' resolution in a struct. More... | |
| base::Handle< IPick_array > | pick (IRender_context &render_context, ITransaction *trans, const math::Bbox< Uint32, 2 > &rectangle, const Float32_2 &pixel_offset=Float32_2(.5f), const bool recursive=false) |
| Picks what is behind a rectangle in the scene. More... | |
| bool | operator== (const Tag &lhs, const Tag &rhs) |
Returns true if lhs is equal to rhs. More... | |
| bool | operator!= (const Tag &lhs, const Tag &rhs) |
Returns true if lhs is not equal to rhs. More... | |
| bool | operator< (const Tag &lhs, const Tag &rhs) |
Returns true if lhs is less than rhs. More... | |
| bool | operator> (const Tag &lhs, const Tag &rhs) |
Returns true if lhs is greater than rhs. More... | |
| bool | operator<= (const Tag &lhs, const Tag &rhs) |
Returns true if lhs is less than or equal to rhs. More... | |
| bool | operator>= (const Tag &lhs, const Tag &rhs) |
Returns true if lhs is greater than or equal to rhs. More... | |
| template<class T> | |
| mi::Sint32 | set_value (mi::neuraylib::IValue *value, const T &v) |
| Simplifies setting the value of mi::neuraylib::IValue from the corresponding classes from the base and math API. More... | |
| mi::Sint32 | set_value (mi::neuraylib::IValue *value, const bool &v) |
| This specialization handles mi::neuraylib::IValue_bool. More... | |
| mi::Sint32 | set_value (mi::neuraylib::IValue *value, const mi::Float32 &v) |
| This specialization handles mi::neuraylib::IValue_float and mi::neuraylib::IValue_double. More... | |
| mi::Sint32 | set_value (mi::neuraylib::IValue *value, const mi::Float64 &v) |
| This specialization handles mi::neuraylib::IValue_float and mi::neuraylib::IValue_double. More... | |
| mi::Sint32 | set_value (mi::neuraylib::IValue *value, const char *v) |
| This specialization handles mi::neuraylib::IValue_enum, mi::neuraylib::IValue_string and mi::neuraylib::IValue_resource. More... | |
| template<class T , Size DIM> | |
| mi::Sint32 | set_value (mi::neuraylib::IValue *value, const mi::math::Vector<T, DIM> &v) |
| This specialization handles mi::neuraylib::IValue_vector. More... | |
| template<class T , Size ROW, Size COL> | |
| mi::Sint32 | set_value (mi::neuraylib::IValue *value, const mi::math::Matrix<T, ROW, COL> &v) |
| This specialization handles mi::neuraylib::IValue_matrix. More... | |
| mi::Sint32 | set_value (mi::neuraylib::IValue *value, const mi::math::Color &v) |
| This specialization handles mi::neuraylib::IValue_color. More... | |
| mi::Sint32 | set_value (mi::neuraylib::IValue *value, const mi::math::Spectrum &v) |
| This specialization handles mi::neuraylib::IValue_color. More... | |
| template<class T> | |
| mi::Sint32 | set_value (mi::neuraylib::IValue *value, mi::Size index, const T &v) |
| This variant handles elements of compounds identified via an additional index. More... | |
| template<class T> | |
| mi::Sint32 | set_value (mi::neuraylib::IValue *value, const char *name, const T &v) |
| This variant handles fields of structs identified via an additional field name. More... | |
| template<class T> | |
| mi::Sint32 | set_value (mi::neuraylib::IValue *value, const T *v, mi::Size n) |
| This variant handles entire arrays. More... | |
| template<class T> | |
| mi::Sint32 | get_value (const mi::neuraylib::IValue *value, T &v) |
| Simplifies reading the value of mi::neuraylib::IValue into the corresponding classes from the base and math API. More... | |
| mi::Sint32 | get_value (const mi::neuraylib::IValue *value, bool &v) |
| This specialization handles mi::neuraylib::IValue_bool. More... | |
| mi::Sint32 | get_value (const mi::neuraylib::IValue *value, mi::Float32 &v) |
| This specialization handles mi::neuraylib::IValue_float and mi::neuraylib::IValue_double. More... | |
| mi::Sint32 | get_value (const mi::neuraylib::IValue *value, mi::Float64 &v) |
| This specialization handles mi::neuraylib::IValue_float and mi::neuraylib::IValue_double. More... | |
| mi::Sint32 | get_value (const mi::neuraylib::IValue *value, const char *&v) |
| This specialization handles mi::neuraylib::IValue_enum, mi::neuraylib::IValue_string and mi::neuraylib::IValue_resource. More... | |
| template<class T , Size DIM> | |
| mi::Sint32 | get_value (const mi::neuraylib::IValue *value, mi::math::Vector<T, DIM> &v) |
| This specialization handles mi::neuraylib::IValue_vector. More... | |
| template<class T , Size ROW, Size COL> | |
| mi::Sint32 | get_value (const mi::neuraylib::IValue *value, mi::math::Matrix<T, ROW, COL> &v) |
| This specialization handles mi::neuraylib::IValue_matrix. More... | |
| mi::Sint32 | get_value (const mi::neuraylib::IValue *value, mi::math::Color &v) |
| This specialization handles mi::neuraylib::IValue_color. More... | |
| mi::Sint32 | get_value (const mi::neuraylib::IValue *value, mi::math::Spectrum &v) |
| This specialization handles mi::neuraylib::IValue_color. More... | |
| template<class T> | |
| mi::Sint32 | get_value (const mi::neuraylib::IValue *value, mi::Size index, T &v) |
| This variant handles elements of compounds identified via an additional index. More... | |
| template<class T> | |
| mi::Sint32 | get_value (const mi::neuraylib::IValue *value, const char *name, T &v) |
| This variant handles fields of structs identified via an additional field name. More... | |
| template<class T> | |
| mi::Sint32 | get_value (const mi::neuraylib::IValue *value, T *v, mi::Size n) |
| This variant handles entire arrays. More... | |
Variables | |
| const Tag | NULL_TAG |
| This value of the tag represents an invalid tag which can not be accessed. More... | |
Namespace for the Iray SDK API.
Constants for the stereo pairing mode.
When submitting a job, the stereo pairing mode defines how the results of the job should be exported (see mi::neuraylib::IQueue_manager_connection::submit_job).
| T * mi::neuraylib::mi_factory | ( | void * | symbol | ) |
Convenience function to ease the use of mi_factory().
| symbol | pointer to the mi_factory symbol. |
T or nullptr if the interface could not be retrieved. See mi_factory for supported interfaces.