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Scene graph structure

Inner nodes of the scene graph defining its structure. More...

Classes

class  mi::neuraylib::IGroup
 A group is a container for other scene elements. More...
 
class  mi::neuraylib::IInstance
 An instance is a scene element that adds a transformation and attributes to another scene element. More...
 
class  mi::neuraylib::IProxy
 The Proxy is an element that can be used to represent a sub-tree of scene elements on a Bridge server without ever having to load those elements on the client. More...
 

Enumerations

enum  mi::neuraylib::Transformation_type {
  mi::neuraylib::SCALING ,
  mi::neuraylib::ROTATION ,
  mi::neuraylib::TRANSLATION ,
  mi::neuraylib::MATRIX ,
  TRANSFORMATION_TYPE_FORCE_32_BIT = 0xffffffffU
}
 The four different types of elementary transformations. More...
 

Detailed Description

Inner nodes of the scene graph defining its structure.

Enumeration Type Documentation

 Transformation_type

The four different types of elementary transformations.

See also
mi::neuraylib::IInstance::set_transformation_type()
mi::neuraylib::IInstance::get_transformation_type()
Enumerator
SCALING 

scaling

ROTATION 

rotation

TRANSLATION 

translation

MATRIX 

general transformation