Section objects are used to cull parts of the scene. More...
#include <isection_object.h>
Public Member Functions | |
virtual bool | get_clip_light () const =0 |
Indicates whether the section plane also affects lights (or only geometry). More... | |
virtual void | set_clip_light (bool flag)=0 |
Specifies whether the section plane also affects lights (or only geometry). More... | |
virtual Color_struct | get_cap_color () const =0 |
Retrieves this plane's capping color. More... | |
virtual void | set_cap_color (const Color_struct &)=0 |
Sets an individual section capping color for this plane. More... | |
Public Member Functions inherited from mi::neuraylib::IScene_element | |
virtual Element_type | get_element_type () const =0 |
Indicates the actual scene element represented by interfaces derived from this interface. More... | |
Public Member Functions inherited from mi::neuraylib::IAttribute_set | |
virtual IData * | create_attribute (const char *name, const char *type)=0 |
Creates a new attribute name of the type type . More... | |
template<class T> | |
T * | create_attribute (const char *name, const char *type) |
Creates a new attribute name of the type type . More... | |
template<class T> | |
T * | create_attribute (const char *name) |
Creates a new attribute name of the type T . More... | |
virtual bool | destroy_attribute (const char *name)=0 |
Destroys the attribute name . More... | |
virtual const IData * | access_attribute (const char *name) const =0 |
Returns a const pointer to the attribute name . More... | |
template<class T> | |
const T * | access_attribute (const char *name) const |
Returns a const pointer to the attribute name . More... | |
virtual IData * | edit_attribute (const char *name)=0 |
Returns a mutable pointer to the attribute name . More... | |
template<class T> | |
T * | edit_attribute (const char *name) |
Returns a mutable pointer to the attribute name . More... | |
virtual bool | is_attribute (const char *name) const =0 |
Indicates existence of an attribute. More... | |
virtual const char * | get_attribute_type_name (const char *name) const =0 |
Returns the type of an attribute. More... | |
virtual Sint32 | set_attribute_propagation (const char *name, Propagation_type value)=0 |
Sets the propagation type of the attribute name . More... | |
virtual Propagation_type | get_attribute_propagation (const char *name) const =0 |
Returns the propagation type of the attribute name . More... | |
virtual const char * | enumerate_attributes (Sint32 index) const =0 |
Returns the name of the attribute indicated by index . More... | |
Public Member Functions inherited from mi::base::IInterface | |
virtual Uint32 | retain () const =0 |
Increments the reference count. More... | |
virtual Uint32 | release () const =0 |
Decrements the reference count. More... | |
virtual const IInterface * | get_interface (const Uuid &interface_id) const =0 |
Acquires a const interface from another. More... | |
template<class T> | |
const T * | get_interface () const |
Acquires a const interface from another. More... | |
virtual IInterface * | get_interface (const Uuid &interface_id)=0 |
Acquires a mutable interface from another. More... | |
template<class T> | |
T * | get_interface () |
Acquires a mutable interface from another. More... | |
virtual Uuid | get_iid () const =0 |
Returns the interface ID of the most derived interface. More... | |
Additional Inherited Members | |
Public Types inherited from mi::base::Interface_declare< 0xa89f8533, ... > | |
typedef Interface_declare< id1, ... > | Self |
Own type. More... | |
typedef Uuid_t< id1, ... > | IID |
Declares the interface ID (IID) of this interface. More... | |
Public Types inherited from mi::base::Interface_declare< 0x8a2a4da9, ... > | |
typedef Interface_declare< id1, ... > | Self |
Own type. More... | |
typedef Uuid_t< id1, ... > | IID |
Declares the interface ID (IID) of this interface. More... | |
Public Types inherited from mi::base::Interface_declare< 0x1bcb8d48, ... > | |
typedef Interface_declare< id1, ... > | Self |
Own type. More... | |
typedef Uuid_t< id1, ... > | IID |
Declares the interface ID (IID) of this interface. More... | |
Public Types inherited from mi::base::IInterface | |
typedef Uuid_t<0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0> | IID |
Declares the interface ID (IID) of this interface. More... | |
Static Public Member Functions inherited from mi::base::Interface_declare< 0xa89f8533, ... > | |
static bool | compare_iid (const Uuid &iid) |
Compares the interface ID iid against the interface ID of this interface and of its ancestors. More... | |
Static Public Member Functions inherited from mi::base::Interface_declare< 0x8a2a4da9, ... > | |
static bool | compare_iid (const Uuid &iid) |
Compares the interface ID iid against the interface ID of this interface and of its ancestors. More... | |
Static Public Member Functions inherited from mi::base::Interface_declare< 0x1bcb8d48, ... > | |
static bool | compare_iid (const Uuid &iid) |
Compares the interface ID iid against the interface ID of this interface and of its ancestors. More... | |
Static Public Member Functions inherited from mi::base::IInterface | |
static bool | compare_iid (const Uuid &iid) |
Compares the interface ID iid against the interface ID of this interface. More... | |
Section objects are used to cull parts of the scene.
For now, planes are the only supported type of section objects. They are positioned at the origin of the local space. Their normal in local space points down the negative z
-axis, like the camera.
|
pure virtual |
Retrieves this plane's capping color.
The result will be an invalid color (components < 0) if this plane has no dedicated capping color.
|
pure virtual |
Indicates whether the section plane also affects lights (or only geometry).
When the parameter is set to true
, also the geometry behind the section plane occludes incoming light. The default is false
.
|
pure virtual |
Sets an individual section capping color for this plane.
If this color is set to a valid value (all components >= 0), and if section caps are enabled, objects cut by this plane will be capped with the provided color. If no color is set, or the provided color is invalid, the default capping color is used.
Note that this color does not determine whether clipped objects are capped at all. This is determined by a global control.
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pure virtual |
Specifies whether the section plane also affects lights (or only geometry).