Defines the rendering order of image space shape. More...
#include <irendering_order.h>
Inherits mi::base::Interface_declare< 0xe734389f, ... >.
Public Member Functions | |
virtual void | set_order (mi::Uint32 offset)=0 |
Set drawing priority order. More... | |
virtual mi::Uint32 | get_order () const =0 |
Get current drawing priority order. More... | |
Defines the rendering order of image space shape.
The attribute nv::index::IRendering_order
defines a rendering priority for the image space shapes declared in the scene description.
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pure virtual |
Get current drawing priority order.
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pure virtual |
Set drawing priority order.
[in] | offset | The priority order offset. |