►mi | Common namespace for APIs of NVIDIA Advanced Rendering Center GmbH |
►base | Namespace for the Base API |
Atom32 | A 32-bit unsigned counter with atomic arithmetic, increments, and decrements |
Condition | Conditions allow threads to signal an event and to wait for such a signal, respectively |
Default_allocator | A default allocator implementation based on global new and delete |
Handle | Handle class template for interfaces, automatizing the lifetime control via reference counting |
IAllocator | The IAllocator interface class supports allocating and releasing memory dynamically |
IInterface | The basic extensible interface |
ILogger | The ILogger interface class supports logging of messages |
Interface_declare | Mixin class template for deriving new interface declarations |
Interface_implement | Mixin class template for deriving interface implementations |
Interface_implement_2 | Mixin class template for deriving interface implementations from two interfaces |
Interface_implement_singleton | Mixin class template for deriving singleton interface implementations, where the reference count is fixed to one |
Interface_merger | This mixin merges the implementation of one interface with a second interface |
IPlugin_descriptor | Represents a plugin |
►Lock | Non-recursive lock class |
Block | Utility class to acquire a lock that is released by the destructor |
Log_stream | Adapts mi::base::ILogger to a standard streaming interface |
Message_details | Structured details to log messages |
numeric_traits | Helper class to deduce properties of numeric types defined in this API |
numeric_traits<Float32> | Numeric traits specialization for mi::Float32 |
numeric_traits<Float64> | Numeric traits specialization for mi::Float64 |
numeric_traits<Sint16> | Numeric traits specialization for mi::Sint16 |
numeric_traits<Sint32> | Numeric traits specialization for mi::Sint32 |
numeric_traits<Sint64> | Numeric traits specialization for mi::Sint64 |
numeric_traits<Sint8> | Numeric traits specialization for mi::Sint8 |
numeric_traits<Uint16> | Numeric traits specialization for mi::Uint16 |
numeric_traits<Uint32> | Numeric traits specialization for mi::Uint32 |
numeric_traits<Uint64> | Numeric traits specialization for mi::Uint64 |
numeric_traits<Uint8> | Numeric traits specialization for mi::Uint8 |
numeric_traits_base | Base class for the helper class to deduce properties of numeric types defined in this API |
Plugin | The abstract base class for plugins |
►Recursive_lock | Recursive lock class |
Block | Utility class to acquire a lock that is released by the destructor |
►Std_allocator | An adaptor class template that implements a standard STL allocator |
rebind | Rebind helper struct to define a new class instance of this allocator template instantiated for the new value type T1 |
Uuid | A 128 bit representation of a universally unique identifier (UUID or GUID) |
Uuid_t | Class template for a compile-time representation of universally unique identifiers (UUIDs or GUIDs) |
►math | Namespace for the Math API |
►functor | Namespace for basic math functors in the Math API |
Operator_and_and | Functor for the logical and operator, && |
Operator_divide | Functor for the division operator, / |
Operator_equal_equal | Functor for the equality comparison operator, == |
Operator_greater | Functor for the greater-than comparison operator, > |
Operator_greater_equal | Functor for the greater-than-or-equal comparison operator, >= |
Operator_less | Functor for the less-than comparison operator, < |
Operator_less_equal | Functor for the less-than-or-equal comparison operator, <= |
Operator_minus | Functor for the minus operator, - , unary and binary |
Operator_multiply | Functor for the multiplication operator, * |
Operator_not | Functor for the logical not operator, ! |
Operator_not_equal | Functor for the inequality comparison operator, != |
Operator_or_or | Functor for the logical or operator, || |
Operator_plus | Functor for the plus operator, + |
Operator_post_decr | Functor for the post-decrement operator, -- |
Operator_post_incr | Functor for the post-increment operator, ++ |
Operator_pre_decr | Functor for the pre-decrement operator, -- |
Operator_pre_incr | Functor for the pre-increment operator, ++ |
Operator_xor | Functor for the xor operator, ^ |
Bbox | Axis-aligned N-dimensional bounding box class template of fixed dimension |
Bbox_struct | Storage class for an axis-aligned N-dimensional bounding box class template of fixed dimension |
Color | Standard RGBA color class with floating point elements and operations |
Color_struct | Generic storage class template for an RGBA color representation storing four floating points elements |
Matrix | NxM-dimensional matrix class template of fixed dimensions |
Matrix_struct | Storage class for a NxM-dimensional matrix class template of fixed dimensions |
Matrix_struct<T, 1, 1> | Specialization for 1x1-matrix |
Matrix_struct<T, 1, 2> | Specialization for 1x2-matrix |
Matrix_struct<T, 1, 3> | Specialization for 1x3-matrix |
Matrix_struct<T, 1, 4> | Specialization for 1x4-matrix |
Matrix_struct<T, 2, 1> | Specialization for 2x1-matrix |
Matrix_struct<T, 2, 2> | Specialization for 2x2-matrix |
Matrix_struct<T, 2, 3> | Specialization for 2x3-matrix |
Matrix_struct<T, 2, 4> | Specialization for 2x4-matrix |
Matrix_struct<T, 3, 1> | Specialization for 3x1-matrix |
Matrix_struct<T, 3, 2> | Specialization for 3x2-matrix |
Matrix_struct<T, 3, 3> | Specialization for 3x3-matrix |
Matrix_struct<T, 3, 4> | Specialization for 3x4-matrix |
Matrix_struct<T, 4, 1> | Specialization for 4x1-matrix |
Matrix_struct<T, 4, 2> | Specialization for 4x2-matrix |
Matrix_struct<T, 4, 3> | Specialization for 4x3-matrix |
Matrix_struct<T, 4, 4> | Specialization for 4x4-matrix |
Spectrum | Spectrum with floating point elements and operations |
Spectrum_struct | Generic storage class template for a Spectrum representation storing three floating point elements |
Vector | Fixed-size math vector class template with generic operations |
Vector_struct | Generic storage class template for math vector representations storing DIM elements of type T |
Vector_struct<T, 1> | Specialization for dimension 1 to create x member |
Vector_struct<T, 2> | Specialization for dimension 2 to create x and y member |
Vector_struct<T, 3> | Specialization for dimension 3 to create x, y, and z members |
Vector_struct<T, 4> | Specialization for dimension 4 to create x, y, z, and w members |
►mdl | |
►DAG_call | A DAG IR call |
Call_argument | A simple value helper class, a pair of an argument expression and a parameter name |
DAG_constant | A DAG IR constant |
DAG_hash | A hash value |
DAG_node | A node inside the DAG Intermediate Representation |
DAG_parameter | A DAG IR parameter reference |
DAG_temporary | A DAG IR temporary reference |
Distiller_options | Options class to hold all parameters for algorithm and rule customizations |
ICall_evaluator | A Helper interface to do renderer specific constant folding |
IDag_builder | A Builder for DAG graphs |
►IDistiller_plugin_api | The rule engine handles the transformation of a compiled material by a rule set |
strcmp_string_less | == Node attributes ============================================================= |
►IGenerated_code_dag | A container of DAG representations of a module containing materials, functions, constants, types and module annotations |
DAG_node_factory | The node factory for DAG IR nodes |
IMaterial_instance | An instantiated material |
IResource_tagger | An interface to interrogate tag values for resource values |
IRule_matcher | The interface to the generated rule matcher, new version for distiller plugin API |
IRule_matcher_event | An interface for reporting rule matcher events |
Mdl_distiller_plugin | Abstract interface for MDL distiller plugins |
►neuraylib | Namespace for the MDL SDK API |
Annotation_wrapper | A wrapper around the interfaces for MDL annotations |
Argument_editor | A wrapper around the interface for MDL material instances and function calls |
Bsdf_auxiliary_data_base | Input and output structure for BSDF auxiliary calculation data |
Bsdf_buffer | Example implementation of the abstract interface mi::neuraylib::IBsdf_buffer |
Bsdf_evaluate_data_base | Input and output structure for BSDF evaluation data |
Bsdf_isotropic_data | Example implementation of the abstract interface mi::neuraylib::IBsdf_isotropic_data |
Bsdf_pdf_data | Input and output structure for BSDF PDF calculation data |
Bsdf_sample_data | Input and output structure for BSDF sampling data |
Definition_wrapper | A wrapper around the interface for MDL function definitions |
Edf_auxiliary_data_base | Input and output structure for EDF auxiliary calculation data |
Edf_evaluate_data_base | Input and output structure for EDF evaluation data |
Edf_pdf_data | Input and output structure for EDF PDF calculation data |
Edf_sample_data | Input and output structure for EDF sampling data |
IAllocator | The Allocator interface class supports allocating and releasing memory dynamically and querying the amount of extra memory used in the integrating application |
IAnnotation | An annotation is similar to a direct call expression, but without return type |
IAnnotation_block | An annotation block is an array of annotations |
IAnnotation_definition | An annotation definition |
IAnnotation_list | An ordered collection of annotation blocks identified by name or index |
IAttribute_container | An attribute container is a database element that stores attributes and no other data |
IAttribute_set | The attribute set comprises all attributes attached to a database element |
IBaker | Allows to bake a varying or uniform expression of a compiled material into a texture or constant |
IBsdf_buffer | Abstract interface for a buffer of BSDF values |
IBsdf_isotropic_data | Abstract interface for isotropic BSDF data |
IBsdf_measurement | A scene element that stores measured BSDF data |
IBuffer | Abstract interface for a simple buffer with binary data |
ICanvas | Abstract interface for a canvas represented by a rectangular array of tiles |
ICanvas_base | Abstract interface for a canvas (base class) |
ICompiled_material | This interface represents a compiled material |
IDatabase | This interface is used to interact with the distributed database |
IDebug_configuration | This interface represents an interface to set debug options |
IDeserialized_function_name | Represents a deserialized function name |
IDeserialized_module_name | Represents a deserialized module name |
IExpression | The interface to MDL expressions |
IExpression_call | An indirect call expression |
IExpression_constant | A constant expression |
IExpression_direct_call | A direct call expression |
IExpression_factory | The interface for creating expressions |
IExpression_list | An ordered collection of expressions identified by name or index |
IExpression_parameter | A parameter reference expression |
IExpression_temporary | A temporary reference expression |
IFactory | This API component allows the creation, assignment, and cloning of instances of types |
IFunction_call | This interface represents a function call |
IFunction_definition | This interface represents a function definition |
IImage | This interface represents a pixel image file |
IImage_api | This interface provides various utilities related to canvases and buffers |
IImage_file | Abstract interface for image files |
IImage_plugin | Abstract interface for image plugins |
IImpexp_base | Abstract base interface common for importers and exporters |
ILightprofile | This interface represents light profiles |
ILink_unit | Represents a link-unit of an MDL backend |
ILogging_configuration | This interface is used for configuring the logging for the MDL SDK library |
IManifest | Represents the manifest in an MDL archive |
IMaterial_instance | This interface represents a material instance |
IMdl_archive_api | This API component provides functionality related to MDL archives |
IMdl_backend | MDL backends allow to transform compiled material instances or function calls into target code |
IMdl_backend_api | This interface can be used to obtain the MDL backends |
IMdl_compatibility_api | Provides access to various functions to inspect the compatibility between MDL modules and archives |
IMdl_compiler | The MDL compiler allows to register builtin modules |
IMdl_configuration | This interface can be used to query and change the MDL configuration |
IMdl_discovery_api | Interface for the discovery API |
IMdl_discovery_result | Interface for the discovery result |
IMdl_distiller_api | Provides access to various functionality related to MDL distilling |
IMdl_entity_resolver | The entity resolver is used to resolve MDL modules and resources in such modules |
IMdl_evaluator_api | Provides access to various functions for the evaluation of MDL expressions |
IMdl_execution_context | The execution context can be used to query status information like error and warning messages concerning the operation it was passed into |
IMdl_factory | Factory for various MDL interfaces and functions |
IMdl_i18n_configuration | This interface is used to query and change MDL internationalization settings |
IMdl_impexp_api | API component for MDL related import and export operations |
IMdl_info | Abstract interface for a discovery graph node |
IMdl_lightprofile_info | Interface for lightprofile files |
IMdl_loading_wait_handle | Interface of a loading wait handle |
IMdl_loading_wait_handle_factory | Interface of a loading wait handle factory |
IMdl_measured_bsdf_info | Interface for measured bsdf files |
IMdl_module_builder | The module builder allows to create new MDL modules |
IMdl_module_info | Interface for a graph node representing an MDL module |
IMdl_module_transformer | The module transformer allows to apply certain transformations on an MDL module |
IMdl_package_info | Interface for a graph node representing an MDL package |
IMdl_resolved_module | Describes a resolved module (or a failed attempt) |
IMdl_resolved_resource | Describes an ordered set of resolved resource elements |
IMdl_resolved_resource_element | Describes an ordered set of resolved resource entities |
IMdl_resource_info | Interface for resources |
IMdl_texture_info | Interface for texture files |
IMdl_xliff_info | Interface for xliff files |
IMdle_api | Provides access to functions related to the creation of encapsulated MDL modules (MDLE) |
IMdle_deserialization_callback | Callback to map references to MDLE modules during deserialization |
IMdle_serialization_callback | Callback to map references to MDLE modules during serialization |
IMessage | Message interface |
IModule | This interface represents an MDL module |
INeuray | This is an object representing the MDL SDK library |
IPlugin_api | This abstract interface gives access to the MDL SDK API to plugins |
IPlugin_configuration | This interface is used to load plugins and to query information about loaded plugins |
IReader | A reader supports binary block reads and string-oriented line reads that zero-terminate the result |
IReader_writer_base | Base interface for readers and writers |
IScene_element | Common base interface for all scene elements |
IScope | A scope is the context which determines the visibility of database elements |
ISerialized_function_name | Represents a serialized function name |
IStream_position | Represents the position in a data stream |
IStruct_category | Represents the optional struct category for struct types |
IStruct_category_list | An ordered collection of struct categories identified by name or index |
ITarget_argument_block | Represents an argument block of a class-compiled material compiled for a specific target |
ITarget_code | Represents target code of an MDL backend |
ITarget_resource_callback | A callback interface to allow the user to handle resources when creating new mi::neuraylib::ITarget_argument_block objects for class-compiled materials when the arguments contain textures not known during compilation |
ITarget_value_layout | Represents the layout of an mi::neuraylib::ITarget_argument_block with support for nested elements |
ITexture | Textures add image processing options to images |
ITile | Abstract interface for a tile |
ITransaction | A transaction provides a consistent view on the database |
IType | The interface to MDL types |
IType_alias | The type of kind alias |
IType_array | The type of kind array |
IType_atomic | An atomic type |
IType_bool | The type of kind bool |
IType_bsdf | The type of kind bsdf |
IType_bsdf_measurement | The type of kind bsdf_measurement |
IType_color | The type of kind color |
IType_compound | A compound type |
IType_df | The type of distribution functions |
IType_double | The type of kind double |
IType_edf | The type of kind edf |
IType_enum | A type of kind enum |
IType_factory | The interface for creating types |
IType_float | The type of kind float |
IType_hair_bsdf | The type of kind bsdf |
IType_int | The type of kind int |
IType_light_profile | The type of kind light_profile |
IType_list | An ordered collection of types identified by name or index |
IType_matrix | The type of kind matrix |
IType_reference | The reference types |
IType_resource | A string valued resource type |
IType_string | The type of kind string |
IType_struct | The type of kind struct |
IType_texture | The type of kind texture |
IType_vdf | The type of kind vdf |
IType_vector | The type of kind vector |
IValue | The interface to MDL values |
IValue_array | A value of type array |
IValue_atomic | An atomic value |
IValue_bool | A value of type boolean |
IValue_bsdf_measurement | A BSDF measurement value |
IValue_color | A value of type color |
IValue_compound | A compound value |
IValue_double | A value of type double |
IValue_enum | A value of type enum |
IValue_factory | The interface for creating values |
IValue_float | A value of type float |
IValue_int | A value of type integer |
IValue_invalid_df | An invalid distribution function value |
IValue_light_profile | A light profile value |
IValue_list | An ordered collection of values identified by name or index |
IValue_matrix | A value of type matrix |
IValue_resource | Base class for resource values |
IValue_string | A value of type string |
IValue_string_localized | A value of type string which can be used to obtain the original, non-localized value of a localized string |
IValue_struct | A value of type struct |
IValue_texture | A texture value |
IValue_vector | A value of type vector |
IVersion | Abstract interface for accessing version information |
IWriter | A writer supports binary block writes and string-oriented line writes that accept a zero-terminated string as argument |
Resource_data | The data structure providing access to resources for generated code |
Shading_state_environment | The MDL environment state structure inside the MDL SDK is a representation of the renderer state in the context of an environment lookup as defined in section 19 "Renderer state" in the MDL specification |
Shading_state_material_impl | The MDL material state structure inside the MDL SDK is a representation of the renderer state as defined in section 19 "Renderer state" in the MDL specification |
Target_function_description | Description of target function |
Target_value_layout_state | Structure representing the state during traversal of the nested layout |
tct_deriv | A template struct with derivatives |
tct_traits | Helper traits struct to switch between derivative and non-derivative types |
Texture_handler_base | The texture handler structure that is passed to the texturing functions |
Texture_handler_deriv_base | The texture handler structure that is passed to the texturing functions with derivative support |
Texture_handler_vtable_impl | The runtime for bitmap texture access for the generated target code can optionally be implemented in form of a vtable as specified by this structure |
IArray | This interface represents static arrays, i.e., arrays with a fixed number of elements |
IBbox3 | This interface represents bounding boxes |
IBoolean | This interface represents bool |
IBoolean_2 | This interface represents a vector of two bool |
IBoolean_2_2 | This interface represents a 2 x 2 matrix of bool |
IBoolean_2_3 | This interface represents a 2 x 3 matrix of bool |
IBoolean_2_4 | This interface represents a 2 x 4 matrix of bool |
IBoolean_3 | This interface represents a vector of three bool |
IBoolean_3_2 | This interface represents a 3 x 2 matrix of bool |
IBoolean_3_3 | This interface represents a 3 x 3 matrix of bool |
IBoolean_3_4 | This interface represents a 3 x 4 matrix of bool |
IBoolean_4 | This interface represents a vector of four bool |
IBoolean_4_2 | This interface represents a 4 x 2 matrix of bool |
IBoolean_4_3 | This interface represents a 4 x 3 matrix of bool |
IBoolean_4_4 | This interface represents a 4 x 4 matrix of bool |
IColor | This interface represents RGBA colors |
IColor3 | This interface represents RGB colors |
ICompound | This interface represents compounds, i.e., vectors, matrices, colors, spectrums, and bounding boxes |
IConst_pointer | This interface represents const pointers |
IData | This interface is the base interface of all types |
IData_collection | This interface represents collections |
IData_simple | This interface represents simple types |
IDifference | This interface represents mi::Difference |
IDynamic_array | This interface represents dynamic arrays, i.e., arrays with a variable number of elements |
IEnum | This interface represents enums |
IEnum_decl | An enum declaration is used to describe enum types |
IFloat32 | This interface represents mi::Float32 |
IFloat32_2 | This interface represents a vector of two Float32 |
IFloat32_2_2 | This interface represents a 2 x 2 matrix of Float32 |
IFloat32_2_3 | This interface represents a 2 x 3 matrix of Float32 |
IFloat32_2_4 | This interface represents a 2 x 4 matrix of Float32 |
IFloat32_3 | This interface represents a vector of three Float32 |
IFloat32_3_2 | This interface represents a 3 x 2 matrix of Float32 |
IFloat32_3_3 | This interface represents a 3 x 3 matrix of Float32 |
IFloat32_3_4 | This interface represents a 3 x 4 matrix of Float32 |
IFloat32_4 | This interface represents a vector of four Float32 |
IFloat32_4_2 | This interface represents a 4 x 2 matrix of Float32 |
IFloat32_4_3 | This interface represents a 4 x 3 matrix of Float32 |
IFloat32_4_4 | This interface represents a 4 x 4 matrix of Float32 |
IFloat64 | This interface represents mi::Float64 |
IFloat64_2 | This interface represents a vector of two Float64 |
IFloat64_2_2 | This interface represents a 2 x 2 matrix of Float64 |
IFloat64_2_3 | This interface represents a 2 x 3 matrix of Float64 |
IFloat64_2_4 | This interface represents a 2 x 4 matrix of Float64 |
IFloat64_3 | This interface represents a vector of three Float64 |
IFloat64_3_2 | This interface represents a 3 x 2 matrix of Float64 |
IFloat64_3_3 | This interface represents a 3 x 3 matrix of Float64 |
IFloat64_3_4 | This interface represents a 3 x 4 matrix of Float64 |
IFloat64_4 | This interface represents a vector of four Float64 |
IFloat64_4_2 | This interface represents a 4 x 2 matrix of Float64 |
IFloat64_4_3 | This interface represents a 4 x 3 matrix of Float64 |
IFloat64_4_4 | This interface represents a 4 x 4 matrix of Float64 |
IMap | This interface represents maps, i.e., a key-value based data structure |
INumber | This interface represents simple numeric types |
IPointer | This interface represents mutable pointers |
IRef | A reference is an object that acts as a pointer to other database elements |
ISint16 | This interface represents mi::Sint16 |
ISint32 | This interface represents mi::Sint32 |
ISint32_2 | This interface represents a vector of two Sint32 |
ISint32_2_2 | This interface represents a 2 x 2 matrix of Sint32 |
ISint32_2_3 | This interface represents a 2 x 3 matrix of Sint32 |
ISint32_2_4 | This interface represents a 2 x 4 matrix of Sint32 |
ISint32_3 | This interface represents a vector of three Sint32 |
ISint32_3_2 | This interface represents a 3 x 2 matrix of Sint32 |
ISint32_3_3 | This interface represents a 3 x 3 matrix of Sint32 |
ISint32_3_4 | This interface represents a 3 x 4 matrix of Sint32 |
ISint32_4 | This interface represents a vector of four Sint32 |
ISint32_4_2 | This interface represents a 4 x 2 matrix of Sint32 |
ISint32_4_3 | This interface represents a 4 x 3 matrix of Sint32 |
ISint32_4_4 | This interface represents a 4 x 4 matrix of Sint32 |
ISint64 | This interface represents mi::Sint64 |
ISint8 | This interface represents mi::Sint8 |
ISize | This interface represents mi::Size |
ISpectrum | This interface represents spectrums |
IString | A simple string class |
IStructure | This interface represents structures, i.e., a key-value based data structure |
IStructure_decl | A structure declaration is used to describe structure types |
IUint16 | This interface represents mi::Uint16 |
IUint32 | This interface represents mi::Uint32 |
IUint32_2 | This interface represents a vector of two Uint32 |
IUint32_2_2 | This interface represents a 2 x 2 matrix of Uint32 |
IUint32_2_3 | This interface represents a 2 x 3 matrix of Uint32 |
IUint32_2_4 | This interface represents a 2 x 4 matrix of Uint32 |
IUint32_3 | This interface represents a vector of three Uint32 |
IUint32_3_2 | This interface represents a 3 x 2 matrix of Uint32 |
IUint32_3_3 | This interface represents a 3 x 3 matrix of Uint32 |
IUint32_3_4 | This interface represents a 3 x 4 matrix of Uint32 |
IUint32_4 | This interface represents a vector of four Uint32 |
IUint32_4_2 | This interface represents a 4 x 2 matrix of Uint32 |
IUint32_4_3 | This interface represents a 4 x 3 matrix of Uint32 |
IUint32_4_4 | This interface represents a 4 x 4 matrix of Uint32 |
IUint64 | This interface represents mi::Uint64 |
IUint8 | This interface represents mi::Uint8 |
IUuid | This interface represents UUIDs |
IVoid | This interface represents the void type |
Type_traits | Type traits relating interfaces, corresponding primitive types, and their type names |