The texture handler structure that is passed to the texturing functions. More...
#include <target_code_types.h>
Public Attributes | |
Texture_handler_vtable const * | vtable |
In vtable-mode, the vtable field is used to call the texturing functions. More... | |
The texture handler structure that is passed to the texturing functions.
A user can derive from this structure and add custom fields as required by the texturing function implementations.
Texture_handler_vtable const* mi::neuraylib::Texture_handler_base::vtable |
In vtable-mode, the vtable field is used to call the texturing functions.
Otherwise, this field may be NULL
.