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mi::neuraylib::ICompiled_material Class Referenceabstract

This interface represents a compiled material. More...

#include <icompiled_material.h>

Inheritance diagram for mi::neuraylib::ICompiled_material:

Public Member Functions

Common methods related to instance and class compilation
virtual const IExpression_direct_callget_body () const =0
 Returns the direct call expression that represents the body of the compiled material. More...
 
virtual Size get_temporary_count () const =0
 Returns the number of temporaries used by this compiled material. More...
 
virtual const IExpressionget_temporary (Size index) const =0
 Returns the expression of a temporary. More...
 
template<class T>
const T * get_temporary (Size index) const
 Returns the expression of a temporary. More...
 
virtual Float32 get_mdl_meters_per_scene_unit () const =0
 Returns the conversion ration between meters and scene units for this material. More...
 
virtual Float32 get_mdl_wavelength_min () const =0
 Returns the smallest supported wavelength. More...
 
virtual Float32 get_mdl_wavelength_max () const =0
 Returns the largest supported wavelength. More...
 
virtual bool depends_on_state_transform () const =0
 Indicates whether this material depends on coordinate space transformations like state::transform() and related functions. More...
 
virtual bool depends_on_state_object_id () const =0
 Indicates whether this material depends on state::object_id(). More...
 
virtual bool depends_on_global_distribution () const =0
 Indicates whether this material depends on global distribution (edf). More...
 
virtual bool depends_on_uniform_scene_data () const =0
 Indicates whether this material depends on uniform scene data. More...
 
virtual Size get_referenced_scene_data_count () const =0
 Returns the number of scene data attributes referenced by this instance. More...
 
virtual const char * get_referenced_scene_data_name (Size index) const =0
 Return the name of a scene data attribute referenced by this instance. More...
 
Additional methods related to class compilation
virtual Size get_parameter_count () const =0
 Returns the number of parameters used by this compiled material. More...
 
virtual const char * get_parameter_name (Size index) const =0
 Returns the name of a parameter. More...
 
virtual const IValueget_argument (Size index) const =0
 Returns the value of an argument. More...
 
template<class T>
const T * get_argument (Size index) const
 Returns the value of an argument. More...
 
virtual base::Uuid get_hash () const =0
 Returns a hash of the body and all temporaries. More...
 
virtual base::Uuid get_slot_hash (Material_slot slot) const =0
 Returns the hash of a particular material slot. More...
 
virtual const IExpressionlookup_sub_expression (const char *path) const =0
 Looks up a sub-expression of the compiled material. More...
 
virtual const IStringget_connected_function_db_name (const char *material_instance_name, Size parameter_index, Sint32 *errors=0) const =0
 Looks up the database name of the mdl instance connected to the argument of a compiled material. More...
 
virtual Material_opacity get_opacity () const =0
 Returns the opacity of the material. More...
 
virtual Material_opacity get_surface_opacity () const =0
 Returns the surface opacity of the material by checking, if a transmissive BSDF is present in the surface.scattering slot of the material. More...
 
virtual bool get_cutout_opacity (Float32 *cutout_opacity) const =0
 Returns the cutout opacity of the material if it is constant. More...
 
virtual bool is_valid (IMdl_execution_context *context) const =0
 Returns true, if the compiled material is valid, false otherwise. More...
 
- Public Member Functions inherited from mi::neuraylib::IScene_element
virtual Element_type get_element_type () const =0
 Indicates the actual scene element represented by interfaces derived from this interface. More...
 
- Public Member Functions inherited from mi::neuraylib::IAttribute_set
virtual IDatacreate_attribute (const char *name, const char *type)=0
 Creates a new attribute name of the type type. More...
 
template<class T>
T * create_attribute (const char *name, const char *type)
 Creates a new attribute name of the type type. More...
 
template<class T>
T * create_attribute (const char *name)
 Creates a new attribute name of the type T. More...
 
virtual bool destroy_attribute (const char *name)=0
 Destroys the attribute name. More...
 
virtual const IDataaccess_attribute (const char *name) const =0
 Returns a const pointer to the attribute name. More...
 
template<class T>
const T * access_attribute (const char *name) const
 Returns a const pointer to the attribute name. More...
 
virtual IDataedit_attribute (const char *name)=0
 Returns a mutable pointer to the attribute name. More...
 
template<class T>
T * edit_attribute (const char *name)
 Returns a mutable pointer to the attribute name. More...
 
virtual bool is_attribute (const char *name) const =0
 Indicates existence of an attribute. More...
 
virtual const char * get_attribute_type_name (const char *name) const =0
 Returns the type of an attribute. More...
 
virtual Sint32 set_attribute_propagation (const char *name, Propagation_type value)=0
 Sets the propagation type of the attribute name. More...
 
virtual Propagation_type get_attribute_propagation (const char *name) const =0
 Returns the propagation type of the attribute name. More...
 
virtual const char * enumerate_attributes (Sint32 index) const =0
 Returns the name of the attribute indicated by index. More...
 
- Public Member Functions inherited from mi::base::IInterface
virtual Uint32 retain () const =0
 Increments the reference count. More...
 
virtual Uint32 release () const =0
 Decrements the reference count. More...
 
virtual const IInterfaceget_interface (const Uuid &interface_id) const =0
 Acquires a const interface from another. More...
 
template<class T>
const T * get_interface () const
 Acquires a const interface from another. More...
 
virtual IInterfaceget_interface (const Uuid &interface_id)=0
 Acquires a mutable interface from another. More...
 
template<class T>
T * get_interface ()
 Acquires a mutable interface from another. More...
 
virtual Uuid get_iid () const =0
 Returns the interface ID of the most derived interface. More...
 

Additional Inherited Members

- Public Types inherited from mi::base::Interface_declare< 0x3115ab0f, ... >
typedef Interface_declare< id1, ... > Self
 Own type. More...
 
typedef Uuid_t< id1, ... > IID
 Declares the interface ID (IID) of this interface. More...
 
- Public Types inherited from mi::base::Interface_declare< 0x8a2a4da9, ... >
typedef Interface_declare< id1, ... > Self
 Own type. More...
 
typedef Uuid_t< id1, ... > IID
 Declares the interface ID (IID) of this interface. More...
 
- Public Types inherited from mi::base::Interface_declare< 0x1bcb8d48, ... >
typedef Interface_declare< id1, ... > Self
 Own type. More...
 
typedef Uuid_t< id1, ... > IID
 Declares the interface ID (IID) of this interface. More...
 
- Public Types inherited from mi::base::IInterface
typedef Uuid_t<0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0> IID
 Declares the interface ID (IID) of this interface. More...
 
- Static Public Member Functions inherited from mi::base::Interface_declare< 0x3115ab0f, ... >
static bool compare_iid (const Uuid &iid)
 Compares the interface ID iid against the interface ID of this interface and of its ancestors. More...
 
- Static Public Member Functions inherited from mi::base::Interface_declare< 0x8a2a4da9, ... >
static bool compare_iid (const Uuid &iid)
 Compares the interface ID iid against the interface ID of this interface and of its ancestors. More...
 
- Static Public Member Functions inherited from mi::base::Interface_declare< 0x1bcb8d48, ... >
static bool compare_iid (const Uuid &iid)
 Compares the interface ID iid against the interface ID of this interface and of its ancestors. More...
 
- Static Public Member Functions inherited from mi::base::IInterface
static bool compare_iid (const Uuid &iid)
 Compares the interface ID iid against the interface ID of this interface. More...
 

Detailed Description

This interface represents a compiled material.

A compiled material is a canonical representation of a material instance including all its arguments (constants and call expressions). In this canonical representation, all function calls are folded into one expression and common subexpressions are identified (denoted as temporaries here).

Note that there are two modes to create compiled materials: instance compilation and class compilation. In instance compilation mode all arguments of the material instance, i.e., the constants and calls, are folded and the result is an expression without any references to arguments anymore. In class compilation mode only the calls are folded and the result is an expression where the constant arguments of the material instance are represented by symbolic placeholders. The class compilation mode allows to share the compiled representation for materials if they are structurally equivalent (the call structure is similar) and only the value arguments differ.

The expression that represents the compiled material consists of constant values, results of function calls, indices of temporaries, or indices of arguments. Constant values are represented by expressions of the kind mi::neuraylib::IExpression_constant. Function calls are represented by expressions of the kind mi::neuraylib::IExpression_direct_call. References to temporaries are represented by expressions of the kind mi::neuraylib::IExpression_temporary, whose value is the index into the array of temporaries. References to arguments appear only in case of class compilation. In this case they are represented by expressions of the kind mi::neuraylib::IExpression_parameter, whose value is the index into the array of arguments.

See also
mi::neuraylib::IMaterial_instance, mi::neuraylib::IFunction_call

Member Function Documentation

 depends_on_global_distribution()

virtual bool mi::neuraylib::ICompiled_material::depends_on_global_distribution ( ) const
pure virtual

Indicates whether this material depends on global distribution (edf).

 depends_on_state_object_id()

virtual bool mi::neuraylib::ICompiled_material::depends_on_state_object_id ( ) const
pure virtual

Indicates whether this material depends on state::object_id().

 depends_on_state_transform()

virtual bool mi::neuraylib::ICompiled_material::depends_on_state_transform ( ) const
pure virtual

Indicates whether this material depends on coordinate space transformations like state::transform() and related functions.

 depends_on_uniform_scene_data()

virtual bool mi::neuraylib::ICompiled_material::depends_on_uniform_scene_data ( ) const
pure virtual

Indicates whether this material depends on uniform scene data.

 get_argument() [1/2]

template<class T>
const T * mi::neuraylib::ICompiled_material::get_argument ( Size  index) const
inline

Returns the value of an argument.

This templated member function is a wrapper of the non-template variant for the user's convenience. It eliminates the need to call mi::base::IInterface::get_interface(const Uuid &) on the returned pointer, since the return type already is a pointer to the type T specified as template argument.

Template Parameters
TThe interface type of the requested element
Parameters
indexThe index of the argument.
Returns
The value of the argument, or NULL if index is out of range.

 get_argument() [2/2]

virtual const IValue * mi::neuraylib::ICompiled_material::get_argument ( Size  index) const
pure virtual

Returns the value of an argument.

Parameters
indexThe index of the argument.
Returns
The value of the argument, or NULL if index is out of range.

 get_body()

virtual const IExpression_direct_call * mi::neuraylib::ICompiled_material::get_body ( ) const
pure virtual

Returns the direct call expression that represents the body of the compiled material.

 get_connected_function_db_name()

virtual const IString * mi::neuraylib::ICompiled_material::get_connected_function_db_name ( const char *  material_instance_name,
Size  parameter_index,
Sint32 errors = 0 
) const
pure virtual

Looks up the database name of the mdl instance connected to the argument of a compiled material.

The parameters on the compiled material in class compilation mode can have more complex names if a shade graph has been compiled. The name corresponds to a path through the shade graph identifying a node and a parameter on that node whose value should be passed into the parameter of the compiled result. For example, the path "a.b.x" refers to a parameter named x on a node connected to a parameter named b on a node connected to the parameter a of the material that has been compiled.

Parameters
material_instance_nameThe name of the material instance this material was compiled from.
parameter_indexThe index of the parameter for which the database name of the connected function is to be looked up (e.g. if the compiled material has a parameter named "tint.s.texture" the function returns the database name of the function connected to the tint parameter.
errorsAn optional pointer to an mi::Sint32 to which an error code will be written. The error codes have the following meaning:
  • 0: Success.
  • -1: The parameter material_instance_name is NULL or a material instance of that name does not exist in the database.
  • -2: The given parameter index exceeds the parameter count of the compiled material.
  • -3: The function could not be found in the database. This might be due to the fact that the given parameter is not connected to a function or the material instance has been changed after the creation of this compiled material.
Returns
The database name of the connected function or NULL in case an error occurred.

 get_cutout_opacity()

virtual bool mi::neuraylib::ICompiled_material::get_cutout_opacity ( Float32 cutout_opacity) const
pure virtual

Returns the cutout opacity of the material if it is constant.

Parameters
[out]cutout_opacityget the cutout_opacity value of the material
Returns
true in case of success, false if the value is not a constant, but depends on parameters or complex user expressions

 get_hash()

virtual base::Uuid mi::neuraylib::ICompiled_material::get_hash ( ) const
pure virtual

Returns a hash of the body and all temporaries.

The hash allows to quickly identify compiled materials that have the same body, temporaries, and parameter names. Note that the arguments are not included in the hash value.

Note
For performance reasons, the hash for resources does not include the actual resource data, but certain properties to identify resources: If the absolute MDL file path is available, it is used (including the gamma value and selector for textures). If the absolute MDL file path is not available, some internal IDs that identify the resource in the database are used instead.
For the latter case, the following applies: If two otherwise identical materials share a resource (in the sense of there is one and only one DB element for that resource), then their hash is also identical. But if the materials use distinct (but otherwise identical) copies of the same DB element, then their IDs are different, resulting in different hashes. IDs are also different if a module is removed from the database, and later loaded again. IDs might be different if the module is loaded in different processes.
See also
get_slot_hash() for hashes for individual material slots

 get_mdl_meters_per_scene_unit()

virtual Float32 mi::neuraylib::ICompiled_material::get_mdl_meters_per_scene_unit ( ) const
pure virtual

Returns the conversion ration between meters and scene units for this material.

 get_mdl_wavelength_max()

virtual Float32 mi::neuraylib::ICompiled_material::get_mdl_wavelength_max ( ) const
pure virtual

Returns the largest supported wavelength.

 get_mdl_wavelength_min()

virtual Float32 mi::neuraylib::ICompiled_material::get_mdl_wavelength_min ( ) const
pure virtual

Returns the smallest supported wavelength.

 get_opacity()

virtual Material_opacity mi::neuraylib::ICompiled_material::get_opacity ( ) const
pure virtual

Returns the opacity of the material.

First, the cutout_opacity is checked. In case of opaque materials it is checked if a transmissive BSDF is present in the surface.scattering slot of the material.

 get_parameter_count()

virtual Size mi::neuraylib::ICompiled_material::get_parameter_count ( ) const
pure virtual

Returns the number of parameters used by this compiled material.

 get_parameter_name()

virtual const char * mi::neuraylib::ICompiled_material::get_parameter_name ( Size  index) const
pure virtual

Returns the name of a parameter.

Note that the parameter name is only available if the corresponding parameter of the original material instance has a constant as argument. If that argument is a call, NULL is returned.

 get_referenced_scene_data_count()

virtual Size mi::neuraylib::ICompiled_material::get_referenced_scene_data_count ( ) const
pure virtual

Returns the number of scene data attributes referenced by this instance.

 get_referenced_scene_data_name()

virtual const char * mi::neuraylib::ICompiled_material::get_referenced_scene_data_name ( Size  index) const
pure virtual

Return the name of a scene data attribute referenced by this instance.

Parameters
indexthe index of the scene data attribute

 get_slot_hash()

virtual base::Uuid mi::neuraylib::ICompiled_material::get_slot_hash ( Material_slot  slot) const
pure virtual

Returns the hash of a particular material slot.

The hash allows to quickly identify compiled materials that have the same body, temporaries, and parameter names. Note that the arguments are not included in the hash value.

Note
For performance reasons, the hash for resources does not include the actual resource data, but certain properties to identify resources: If the absolute MDL file path is available, it is used (including the gamma value and selector for textures). If the absolute MDL file path is not available, some internal IDs that identify the resource in the database are used instead.
For the latter case, the following applies: If two otherwise identical materials share a resource (in the sense of there is one and only one DB element for that resource), then their hash is also identical. But if the materials use distinct (but otherwise identical) copies of the same DB element, then their IDs are different, resulting in different hashes. IDs are also different if a module is removed from the database, and later loaded again. IDs might be different if the module is loaded in different processes.
See also
get_hash() for a hash covering all slots together

 get_surface_opacity()

virtual Material_opacity mi::neuraylib::ICompiled_material::get_surface_opacity ( ) const
pure virtual

Returns the surface opacity of the material by checking, if a transmissive BSDF is present in the surface.scattering slot of the material.

 get_temporary() [1/2]

template<class T>
const T * mi::neuraylib::ICompiled_material::get_temporary ( Size  index) const
inline

Returns the expression of a temporary.

This templated member function is a wrapper of the non-template variant for the user's convenience. It eliminates the need to call mi::base::IInterface::get_interface(const Uuid &) on the returned pointer, since the return type already is a pointer to the type T specified as template parameter.

Template Parameters
TThe interface type of the requested element.
Parameters
indexThe index of the temporary.
Returns
The expression of the temporary, or NULL if index is out of range.

 get_temporary() [2/2]

virtual const IExpression * mi::neuraylib::ICompiled_material::get_temporary ( Size  index) const
pure virtual

Returns the expression of a temporary.

Parameters
indexThe index of the temporary.
Returns
The expression of the temporary, or NULL if index is out of range.

 get_temporary_count()

virtual Size mi::neuraylib::ICompiled_material::get_temporary_count ( ) const
pure virtual

Returns the number of temporaries used by this compiled material.

 is_valid()

virtual bool mi::neuraylib::ICompiled_material::is_valid ( IMdl_execution_context context) const
pure virtual

Returns true, if the compiled material is valid, false otherwise.

Parameters
contextIn case of failure, the execution context can be checked for error messages. Can be NULL.

A compiled material becomes invalid, if any of the modules it uses definitions from has has been reloaded.

 lookup_sub_expression()

virtual const IExpression * mi::neuraylib::ICompiled_material::lookup_sub_expression ( const char *  path) const
pure virtual

Looks up a sub-expression of the compiled material.

Parameters
pathThe path from the material root to the expression that should be returned, e.g., "surface.scattering.tint".
Returns
A sub-expression for expr according to path, or NULL in case of errors.