Unique identifier refering to a subregion. More...
#include <idistributed_data_locality.h>
Public Attributes | |
mi::Uint32 | id |
The actual identifier of the subregion refers to a unique spatial area of NVIDIA IndeX's spatial subdivision. More... | |
Unique identifier refering to a subregion.
NVIDIA IndeX decomposes the space/scene into smaller sized disjoined portions for distributed and parallel processing and rendering. These smaller sized portions or regions are called subregions
. Each subregion is represented by a bounding box and has a uniquely identifier.
mi::Uint32 nv::index::Subregion_identifier::id |
The actual identifier of the subregion refers to a unique spatial area of NVIDIA IndeX's spatial subdivision.
A valid identifier is positive integer greater zero.