Asynchronous, distributed data generation techniques. More...
#include <mi/dice.h>
#include <mi/base/interface_declare.h>
#include <nv/index/iattribute.h>
#include <nv/index/idistributed_compute_destination_buffer.h>
Go to the source code of this file.
Classes | |
class | nv::index::IDistributed_compute_technique |
Interface class for user-defined techniques for computing data (2D textures on plane and heightfield shapes and 3D volume data) on demand. More... | |
class | nv::index::IDistributed_compute_technique_LOD |
Interface class for user-defined techniques for computing 2D LOD-texture data on demand. More... | |
class | nv::index::Distributed_compute_technique<i_id1, i_id2, i_id3, i_id4, i_id5, i_id6, i_id7, i_id8, i_id9, i_id10, i_id11, I> |
Mixin class for implementing the IDistributed_compute_technique interface. More... | |
class | nv::index::Distributed_compute_technique_LOD<i_id1, i_id2, i_id3, i_id4, i_id5, i_id6, i_id7, i_id8, i_id9, i_id10, i_id11, I> |
Mixin class for implementing the IDistributed_compute_technique_LOD interface. More... | |
Namespaces | |
namespace | nv |
Common namespace for all NVIDIA APIs. | |
namespace | nv::index |
Namespace for NVIDIA IndeX library APIs. | |
Asynchronous, distributed data generation techniques.