The NVIDIA IndeX XAC programs For each rendered frame, NVIDIA IndeX performs a front-to-back ray casting procedure in a scene defined by an XAC class.
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The NVIDIA IndeX XAC programs For each rendered frame, NVIDIA IndeX performs a front-to-back ray casting procedure in a scene defined by an XAC class.
◆ NV_IDX_volume_filter_types
Available volume filters for regular volumes.
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NV_IDX_VOLUME_FILTER_NEAREST | Nearest neighbor volume interpolation.
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NV_IDX_VOLUME_FILTER_TRILINEAR_HW | Trilinear interpolation filter (hardware-accelerated)
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NV_IDX_VOLUME_FILTER_TRILINEAR_SW | Trilinear interpolation filter (no hardware acceleration)
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NV_IDX_VOLUME_FILTER_TRICUBIC_CATMULL_HW | Tricubic Catmull-Rom interpolation filter (hardware-accelerated)
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NV_IDX_VOLUME_FILTER_TRICUBIC_BSPLINE_HW | Tricubic B-Spline interpolation filter (hardware-accelerated)
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◆ VDB_grid_type
List of grid types that are currently supported by VDB_Volume class (note: represents a subset of full list of NanoVDB formats)
◆ VDB_volume_filter_mode
Available volume filters for VDB (NanoVDB) volumes.
Enumerator |
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NEAREST | Nearest neighbor volume interpolation.
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TRILINEAR | Trilinear interpolation filter (hardware-accelerated)
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TRIQUADRATIC | Triquadratic interpolation filter (no hardware acceleration)
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TRICUBIC | Tricubic interpolation filter (no hardware acceleration)
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◆ Volume_classification_mode
Sparse volume sample classification modes.
◆ Volume_filter_mode
Sparse volume filter modes.