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simple_shapes Namespace Reference

Classes

class  Simple_shapes_setup
 

Variables

static const char * program_begin
 
static const char * program_end
 
static const char * color_program
 
static const char * inquire_program
 

Variable Documentation

 color_program

const char* simple_shapes::color_program
static
Initial value:
=
" NV_IDX_DEVICE_INLINE_MEMBER int execute( \n"
" const Sample_info_self& sample_info, \n"
" Sample_output& sample_output) \n"
" { \n"
" const uint light_id = state.self.get_light_id(); \n"
" const uint material_id = state.self.get_material_id(); \n"
" \n"
" const float3 ray_direction = normalize(sample_info.ray_direction); \n"
" float4 color = nv::index::xaclib::phong_shading( \n"
" state.scene, material_id, light_id, \n"
" ray_direction, \n"
" sample_info.sample_normal, true); \n"
" \n"
" color.w = 1.f; \n"
" const float screen_gamma = 0.6f; \n"
" color = nv::index::xaclib::gamma_correct(color, screen_gamma); \n"
" sample_output.set_color(color); \n"
" return NV_IDX_PROG_OK; \n"
" } \n"

Definition at line 43 of file ray_sampling_simple_shapes.h.

 inquire_program

const char* simple_shapes::inquire_program
static

Definition at line 65 of file ray_sampling_simple_shapes.h.

 program_begin

const char* simple_shapes::program_begin
static
Initial value:
=
";NV_IDX_XAC_VERSION_1_0 \n"
" \n"
"class Surface_sample_program \n"
"{ \n"
" NV_IDX_SURFACE_SAMPLE_PROGRAM \n"
" \n"
"public: \n"
" int counter; \n"
" \n"
" NV_IDX_DEVICE_INLINE_MEMBER void initialize() \n"
" { \n"
" counter = 0; \n"
" } \n"
" \n"

Definition at line 22 of file ray_sampling_simple_shapes.h.

 program_end

const char* simple_shapes::program_end
static
Initial value:
=
"}; \n"

Definition at line 39 of file ray_sampling_simple_shapes.h.