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iattribute_container.h
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1/***************************************************************************************************
2 * Copyright 2024 NVIDIA Corporation. All rights reserved.
3 **************************************************************************************************/
6
7#ifndef MI_NEURAYLIB_IATTRIBUTE_CONTAINER_H
8#define MI_NEURAYLIB_IATTRIBUTE_CONTAINER_H
9
11
12namespace mi {
13
14namespace neuraylib {
15
25 public base::Interface_declare<0x2afa6f8b,0x40a7,0x415f,0xac,0x7e,0x4d,0x13,0x2f,0x66,0x7e,0x66,
26 neuraylib::IScene_element>
27{
28public:
29};
30 // end group mi_neuray_misc
32
33} // namespace neuraylib
34
35} // namespace mi
36
37#endif // MI_NEURAYLIB_IATTRIBUTE_CONTAINER_H
Mixin class template for deriving new interface declarations.
Definition: interface_declare.h:43
An attribute container is a database element that stores attributes and no other data.
Definition: iattribute_container.h:27
Base class for all scene elements.
Common namespace for APIs of NVIDIA Advanced Rendering Center GmbH.
Definition: example_derivatives.dox:5