Base class for all scene elements. More...
Go to the source code of this file.
Classes | |
| class | mi::neuraylib::IScene_element |
| Common base interface for all scene elements. More... | |
Namespaces | |
| namespace | mi |
| Common namespace for APIs of NVIDIA Advanced Rendering Center GmbH. | |
| namespace | mi::neuraylib |
| Namespace for the MDL SDK API. | |
Enumerations | |
| enum | mi::neuraylib::Element_type : Uint32 { mi::neuraylib::ELEMENT_TYPE_LIGHTPROFILE = 5 , mi::neuraylib::ELEMENT_TYPE_TEXTURE = 7 , mi::neuraylib::ELEMENT_TYPE_IMAGE = 8 , mi::neuraylib::ELEMENT_TYPE_MODULE = 29 , mi::neuraylib::ELEMENT_TYPE_FUNCTION_DEFINITION = 30 , mi::neuraylib::ELEMENT_TYPE_FUNCTION_CALL = 31 , mi::neuraylib::ELEMENT_TYPE_MATERIAL_INSTANCE = 33 , mi::neuraylib::ELEMENT_TYPE_COMPILED_MATERIAL = 34 , mi::neuraylib::ELEMENT_TYPE_BSDF_MEASUREMENT = 35 } |
| Distinguishes scene elements. More... | |
Base class for all scene elements.