Scene element Texture. More...
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Classes | |
| class | mi::neuraylib::ITexture |
| Textures add image processing options to images. More... | |
Namespaces | |
| namespace | mi |
| Common namespace for APIs of NVIDIA Advanced Rendering Center GmbH. | |
| namespace | mi::neuraylib |
| Namespace for the Iray SDK API. | |
Enumerations | |
| enum | mi::neuraylib::Texture_compression : Uint32 { mi::neuraylib::TEXTURE_NO_COMPRESSION = 0 , mi::neuraylib::TEXTURE_MEDIUM_COMPRESSION = 1 , mi::neuraylib::TEXTURE_HIGH_COMPRESSION = 2 } |
| Texture compression method. More... | |
| enum | mi::neuraylib::Filter_type : Uint32 { mi::neuraylib::FILTER_BOX = 0 , mi::neuraylib::FILTER_TRIANGLE = 1 , mi::neuraylib::FILTER_GAUSS = 2 , mi::neuraylib::FILTER_CMITCHELL = 3 , mi::neuraylib::FILTER_CLANCZOS = 4 , mi::neuraylib::FILTER_FAST = 5 } |
| Supported filter types. More... | |
Scene element Texture.