Context for rendering and picking operations. More...
Go to the source code of this file.
Classes | |
class | mi::neuraylib::IRender_context |
This interface is used for doing actual rendering and picking. More... | |
Namespaces | |
namespace | mi |
Common namespace for APIs of NVIDIA Advanced Rendering Center GmbH. | |
namespace | mi::neuraylib |
Namespace for the Iray SDK API. | |
Functions | |
base::Handle<IPick_array> | mi::neuraylib::pick (IRender_context &render_context, ITransaction *trans, const math::Bbox<Uint32, 2> &rectangle, const Float32_2 &pixel_offset=Float32_2(.5f), const bool recursive=false) |
Picks what is behind a rectangle in the scene. More... | |
Context for rendering and picking operations.