Interfaces for resolving and accessing MDL entities. More...
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Classes | |
| class | mi::neuraylib::IMdl_entity_resolver |
| The entity resolver is used to resolve MDL modules and resources in such modules. More... | |
| class | mi::neuraylib::IMdl_resolved_module |
| Describes a resolved module (or a failed attempt). More... | |
| class | mi::neuraylib::IMdl_resolved_resource_element |
| Describes an ordered set of resolved resource entities. More... | |
| class | mi::neuraylib::IMdl_resolved_resource |
| Describes an ordered set of resolved resource elements. More... | |
Namespaces | |
| namespace | mi |
| Common namespace for APIs of NVIDIA Advanced Rendering Center GmbH. | |
| namespace | mi::neuraylib |
| Namespace for the Iray SDK API. | |
Enumerations | |
| enum | mi::neuraylib::Uvtile_mode : Uint32 { mi::neuraylib::UVTILE_MODE_NONE = 0 , mi::neuraylib::UVTILE_MODE_UDIM = 1 , mi::neuraylib::UVTILE_MODE_UVTILE0 = 2 , mi::neuraylib::UVTILE_MODE_UVTILE1 = 3 } |
| Supported uvtile modes for resources. More... | |
Interfaces for resolving and accessing MDL entities.