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itriangle_mesh_scene_element.h
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1/******************************************************************************
2 * Copyright 2023 NVIDIA Corporation. All rights reserved.
3 *****************************************************************************/
6
7#ifndef NVIDIA_INDEX_ITRIANGLE_MESH_SCENE_ELEMENT_H
8#define NVIDIA_INDEX_ITRIANGLE_MESH_SCENE_ELEMENT_H
9
10#include <mi/math/bbox.h>
11#include <mi/base/interface_declare.h>
12#include <mi/dice.h>
13
16
17namespace nv
18{
19namespace index
20{
21
27 public mi::base::Interface_declare<0x8fcb5afd,0x937f,0x40c9,0xb4,0xf6,0xe3,0x52,0x1d,0x9d,0xd4,0xcf,
28 nv::index::IDistributed_data>
29{
30};
31
32}}
33
34#endif // NVIDIA_INDEX_ITRIANGLE_MESH_SCENE_ELEMENT_H
Triangle mesh interface class that represents a large-scale triangle mesh in the scene description.
Definition: itriangle_mesh_scene_element.h:29
Interface class representing NVIDIA IndeX's distributed datasets.
Interface class representing scene elements in the scene description.
Common namespace for all NVIDIA APIs.
Definition: iindex.h:349