NVIDIA IndeX API
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iplane_pick_result.h
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/******************************************************************************
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* Copyright 2023 NVIDIA Corporation. All rights reserved.
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*****************************************************************************/
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#ifndef
NVIDIA_INDEX_IPLANE_PICK_RESULT_H
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#define
NVIDIA_INDEX_IPLANE_PICK_RESULT_H
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#include <mi/base/interface_declare.h>
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#include <mi/dice.h>
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#include <
nv/index/iscene_query_results.h
>
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namespace
nv
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{
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namespace
index
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{
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class
IPlane_pick_result
:
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public
mi::base::Interface_declare<0x0008694c,0x2dc5,0x4e07,0xb5,0x4c,0xd7,0x09,0xb7,0x29,0x87,0x5e,
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nv::index::IScene_pick_result>
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{
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public
:
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virtual
const
mi::math::Color_struct&
get_texture_color
()
const
= 0;
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};
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}}
// namespace index / nv
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#endif
//
NVIDIA_INDEX_IPLANE_PICK_RESULT_H
nv::index::IPlane_pick_result
Interface class that returns the plane specific result of a pick operation/query.
Definition:
iplane_pick_result.h:29
nv::index::IPlane_pick_result::get_texture_color
virtual const mi::math::Color_struct & get_texture_color() const =0
Returns the texture color value at the intersection point.
iscene_query_results.h
Results exposed by the NVIDIA IndeX library when querying a scene's contents.
nv
Common namespace for all NVIDIA APIs.
Definition:
iindex.h:349
20 February 2024, 19:55, rev375192
© 2024 NVIDIA Corporation.
All rights reserved.