NVIDIA IndeX API
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iparticle_volume_scene_element.h
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/******************************************************************************
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* Copyright 2023 NVIDIA Corporation. All rights reserved.
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*****************************************************************************/
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#ifndef
NVIDIA_INDEX_IPARTICLE_VOLUME_SCENE_ELEMENT_H
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#define
NVIDIA_INDEX_IPARTICLE_VOLUME_SCENE_ELEMENT_H
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#include <mi/base/interface_declare.h>
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#include <mi/dice.h>
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#include <
nv/index/idistributed_data.h
>
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namespace
nv
{
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namespace
index {
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class
IParticle_volume_scene_element
:
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public
mi::base::Interface_declare<0xf81de023,0xd8a8,0x4fea,0x90,0x62,0x8a,0x1c,0x3d,0x8e,0xbd,0x1c,
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nv::index::IDistributed_data>
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{
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public
:
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};
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}
// namespace index
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}
// namespace nv
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#endif
//
NVIDIA_INDEX_IPARTICLE_VOLUME_SCENE_ELEMENT_H
nv::index::IParticle_volume_scene_element
Interface for particle volume scene elements.
Definition:
iparticle_volume_scene_element.h:25
idistributed_data.h
Interface class representing NVIDIA IndeX's distributed datasets.
nv
Common namespace for all NVIDIA APIs.
Definition:
iindex.h:349
20 February 2024, 19:55, rev375192
© 2024 NVIDIA Corporation.
All rights reserved.