NVIDIA IndeX API
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iheight_field_scene_element.h
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/******************************************************************************
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* Copyright 2023 NVIDIA Corporation. All rights reserved.
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*****************************************************************************/
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#ifndef
NVIDIA_INDEX_IHEIGHT_FIELD_SCENE_ELEMENT_H
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#define
NVIDIA_INDEX_IHEIGHT_FIELD_SCENE_ELEMENT_H
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#include <mi/base/interface_declare.h>
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#include <mi/dice.h>
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#include <
nv/index/iscene_query_results.h
>
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#include <
nv/index/idistributed_data.h
>
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namespace
nv
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{
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namespace
index
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{
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class
IHeight_field_scene_element
:
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public
mi::base::Interface_declare<0x9c51971c,0xf04e,0x4761,0xbb,0x69,0x34,0xbd,0x7f,0xd5,0x8c,0xd1,
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nv::index::IDistributed_data>
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{
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};
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}}
// namespace index / nv
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#endif
//
NVIDIA_INDEX_IHEIGHT_FIELD_SCENE_ELEMENT_H
nv::index::IHeight_field_scene_element
Interface for height field volume scene elements.
Definition:
iheight_field_scene_element.h:28
idistributed_data.h
Interface class representing NVIDIA IndeX's distributed datasets.
iscene_query_results.h
Results exposed by the NVIDIA IndeX library when querying a scene's contents.
nv
Common namespace for all NVIDIA APIs.
Definition:
iindex.h:349
20 February 2024, 19:55, rev375192
© 2024 NVIDIA Corporation.
All rights reserved.