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icorner_point_grid.h
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1/******************************************************************************
2 * Copyright 2023 NVIDIA Corporation. All rights reserved.
3 *****************************************************************************/
6
7#ifndef NVIDIA_INDEX_ICORNER_POINT_GRID_H
8#define NVIDIA_INDEX_ICORNER_POINT_GRID_H
9
11
12namespace nv {
13namespace index {
14
20 public mi::base::Interface_declare<0xd350be27,0x9904,0x49b7,0x98,0x77,0xa7,0x15,0xf1,0x50,0xc4,0x29,
21 nv::index::IDistributed_data>
22{
23public:
29 virtual mi::math::Vector_struct<mi::Uint32, 3> get_grid_dimensions() const = 0;
30};
31
32} // namespace index
33} // namespace nv
34
35#endif // NVIDIA_INDEX_ICORNER_POINT_GRID_H
Scene element representing corner-point grids.
Definition: icorner_point_grid.h:22
virtual mi::math::Vector_struct< mi::Uint32, 3 > get_grid_dimensions() const =0
Returns the dimensions of the underlying layered grid data.
Interface class representing NVIDIA IndeX's distributed datasets.
Common namespace for all NVIDIA APIs.
Definition: iindex.h:349