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File List
Here is a list of all files with brief descriptions:
ocuda_shared_qualifier.h
ocuda_shared_types.hType definitions for types shared by CUDA an host code
oiaffinity_information.hDefines the affinity of spatial areas to machines/GPUs in the cluster
oiattribute.hBase class representing attributes that can be defined in a scene description
oibalancing_operations.hWorkload balancing operations
oicamera.hGeneric camera
oicircle.hScene elements representing image space circles
oiclip_region.hAttribute defining a clipping region
oicluster_change_callback.hCluster-change callbacks
oicolormap.hDatabase element for a colormap
oicompute.hAPI for compute programs in the NVIDIA IndeX library
oicone.hA higher-level shape representing a 3D cone
oiconfig_settings.hSetting that configure NVIDIA IndeX's rendering and computing
oicorner_point_grid.h
oicorner_point_grid_rendering_properties.hScene attribute controlling corner-point grid rendering properties
oicorner_point_grid_subset.h
oicylinder.hScene element representing a cylinder higher-level shape
oidata_sample.hInterfaces for data samples returned for example by IScene_pick_results instances
oidepth_offset.hDepth offset shape rendering attribute
oidepth_test.hDepth test shape rendering attribute
oidiagnostic_rendering_properties.hScene attribute controlling diagnostic rendering
oidistributed_compute_algorithm.hInterface for user-defined distributed computing algorithms
oidistributed_compute_destination_buffer.hAsynchronous texture generation for use with shapes
oidistributed_compute_technique.hAsynchronous, distributed data generation techniques
oidistributed_data.hInterface class representing NVIDIA IndeX's distributed datasets
oidistributed_data_access.hInterfaces for accessing distributed data
oidistributed_data_edit.hInterface for user-defined editing operations on heightfields and volumes
oidistributed_data_import_callback.hThe interface class for implementing import callbacks used for distributed large-scale data chunk loading
oidistributed_data_locality.hInterfaces for exposing the data distribution scheme
oidistributed_data_subset.hDistributed subset of a large-scale dataset
oidistributed_inference_technique.h
oiellipse.hScene elements representing image space ellipses
oiellipsoid.hScene element representing a ellipsoid higher-level shape
oierror.hInterfaces for error feedback from the NVIDIA IndeX library runtime
oievent_tracing.hAPI for reading tracing events
oifont.hBase class representing the fonts in the scene description
oiheight_field_scene_element.h[...]
oiheight_field_subset.h[...]
oiheightfield_interaction.hCluster-wide interaction and computing tasks operating on heightfield data
oiheightfield_pick_result.hPath specific pick results returned by the NVIDIA IndeX library when querying a scene's contents using the pick operation
oiicon.hScene elements representing image space icons
oiindex.hMain API of the NVIDIA IndeX library
oiindex_canvas.hUser-defined rendering canvas
oiindex_debug_configuration.hDebug settings to configure NVIDIA IndeX
oiindex_scene_query.hThe scene query API of the NVIDIA IndeX library
oiinference_result.h
oiinference_source_data.h
oiintersection_highlight_pick_result.hIntersection-highlight specific pick results returned by the NVIDIA IndeX library when querying a scene's contents using the pick operation
oiintersection_highlighting.hHighlight the intersection between two shapes
oiirregular_volume_compute_task.hInterface for user-defined compute tasks that apply to volume bricks
oiirregular_volume_rendering_properties.hScene attribute controlling irregular volume rendering
oiirregular_volume_scene_element.hScene element for irregular volumes
oiirregular_volume_subset.hDistributed subsets of irregular volume datasets
oilabel.hScene elements representing object space and image space labels
oilight.hBase classes representing light sources in the scene description
oiline_set.hScene element for line geometry
oiline_set_pick_result.hLine set specific pick results returned by the NVIDIA IndeX library when querying a scene's contents using the pick operation
oimaterial.hBase class representing the surface appearance of shapes in the scene description
oimemory_manager.h
oiopengl_application_buffer.hOpenGL application buffer interface for NVIDIA IndeX OpenGL integration
oiparticle_volume_rendering_properties.h
oiparticle_volume_scene_element.hScene element for particle volumes
oiparticle_volume_subset.hDistributed subsets of particle volume datasets
oipath.hScene element representing a path
oipath_query_results.hPath specific query results returned by the NVIDIA IndeX library when querying a scene's contents, e.g., using the pick operation
oiperformance_values.hInterface for accessing the monitored performance values
oipipe_set.h
oipipe_set_subset.h
oiplane.hPlane shape with texturing functionality
oiplane_pick_result.hPlane specific pick results returned by the NVIDIA IndeX library when querying a scene's contents using the pick operation
oipoint_set.hScene element for point geometry
oipoint_set_pick_result.hPoint set specific pick results returned by the NVIDIA IndeX library when querying a scene's contents using the pick operation
oipolygon.hScene elements representing object space and image space labels
oiprogress_callback.hInterface for implementing progress callbacks
oiregular_heightfield.hInterface for regular heightfield scene elements
oiregular_heightfield_compute_task.hInterface for user-defined compute tasks that apply to heightfield patches
oiregular_heightfield_patch.hDistributed subset (patch) of a regular heightfield dataset
oiregular_heightfield_rendering_properties.hScene attribute controlling regular height-field rendering properties
oirendering_kernel_programs.hScene attribute representing user programmable rendering kernel components such as surface intersection programs or volume sample programs
oirendering_order.hRaster shape rendering order attribute
oisampling_rays.hAPI for ray sampling of the NVIDIA IndeX library
oiscene.hInterface for a scene
oiscene_convenience_manipulation.hInterface for a convenience scene manipulations
oiscene_element.hInterface class representing scene elements in the scene description
oiscene_group.hHierarchical scene description groups for structuring the scene
oiscene_query_results.hResults exposed by the NVIDIA IndeX library when querying a scene's contents
oiscene_visitor.hResults exposed by the NVIDIA IndeX library when querying a scene's contents
oisession.hInterface for a session
oishading_model.hBase class representing the surface appearance of shapes in the scene description
oishape.hBase class declaring the functionality of higher-level shapes
oislice_scene_element.hInterfaces representing slice scene elements
oisparse_volume_compute_task.hInterface for user-defined compute tasks that apply to sparse-volume subset data
oisparse_volume_rendering_properties.hScene attribute controlling sparse volume rendering properties
oisparse_volume_scene_element.hScene element for sparse volumes
oisparse_volume_subset.hDistributed subsets of sparse volume datasets
oisphere.hScene element representing a sphere higher-level shape
oitexture.hScene attribute representing a texture element
oitexture_filter_mode.hScene attributes controlling texture filtering modes
oitime_mapping.hBase class representing clock pulses and time mapping vor time varying data
oitriangle_mesh_query_results.hTriangle mesh specific query results returned by the NVIDIA IndeX library when querying a scene's contents
oitriangle_mesh_scene_element.hScene element representing triangle meshes
oitriangle_mesh_subset.hSub-meshes of a triangle mesh
oivdb_rendering_properties.h
oivdb_scene_element.hScene element for VDB data
oivdb_subset.hDistributed subsets of VDB datasets
oiviewport.hMulti-view functionality
oiwireframe_rendering_style.hClass representing wireframe rendering for geometries in the scene description
oxac_interface_return_codes_doc.hReturn codes for XAC programs
oxac_interface_sample_info_doc.hStructs for XAC sampling information
oxac_interface_scene_doc.hXAC scene description
oxac_interface_scene_elements_doc.hXAC scene elements
oxac_interface_scene_elements_irregular_volume_doc.h
oxac_interface_scene_elements_sparse_volume_doc.h
oxac_interface_scene_volume_filters_doc.h
\xac_interface_standard_lib_doc.hXAC macros and functions