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Composing a Scene using Scene Groups

Scene groups are basic building blocks for implementing the hierarchical scene descriptions and grouping scene elements. More...

Classes

class  nv::index::IScene_group
 A scene group allows structuring a scene in a hierarchical form. More...
 
class  nv::index::ITransformed_scene_group
 A transformed scene group is used in the typical manner for structuring the scene but also defines a transformation matrix which will be applied to all of its children. More...
 
class  nv::index::IStatic_scene_group
 A static scene group is used in the typical manner for structuring the scene but does not maintain its own transformation matrix. More...
 
class  nv::index::IShape_scene_group
 A shape scene group (or simply "shape group") aggregates multiple scene elements to create new user-defined geometry objects. More...
 
class  nv::index::IShape_scene_group_manipulator
 An implementation of IShape_scene_group_manipulator creates user-defined geometry by filling an IShape_scene_group with scene elements. More...
 

Detailed Description

Scene groups are basic building blocks for implementing the hierarchical scene descriptions and grouping scene elements.

Scene groups construct a scene in a hierarchical form.