Multiple view with a trimesh. More...
#include <mi/dice.h>
#include "utility/example_shared.h"
#include <nv/index/icamera.h>
#include <nv/index/iconfig_settings.h>
#include <nv/index/ifont.h>
#include <nv/index/ilabel.h>
#include <nv/index/iindex.h>
#include <nv/index/iindex_debug_configuration.h>
#include <nv/index/ilight.h>
#include <nv/index/imaterial.h>
#include <nv/index/iscene.h>
#include <nv/index/isession.h>
#include <nv/index/itriangle_mesh_query_results.h>
#include <nv/index/itriangle_mesh_scene_element.h>
#include <nv/index/iviewport.h>
#include <nv/index/app/index_connect.h>
#include <nv/index/app/string_dict.h>
#include "utility/app_rendering_context.h"
#include "utility/canvas_utility.h"
#include <sstream>
#include <iostream>
Go to the source code of this file.
Classes | |
class | Multi_view_trimesh |
Functions | |
int | main (int argc, const char *argv[]) |
Multiple view with a trimesh.
Definition in file multi_view_trimesh.cpp.
int main | ( | int | argc, |
const char * | argv[] | ||
) |
Definition at line 1139 of file multi_view_trimesh.cpp.