![]() | An example implementation of IndeX rendering context |
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![]() | Application simple volume brick implementation and brick map |
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![]() | Attribute line set as an example implementation |
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![]() | Attribute point set as an example implementation |
![]() | Build a hierarchical scene description |
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![]() | Canvas related utilities |
![]() | An example of performance measurement of cluster rendering |
![]() | An example of cluster rendering, main host |
![]() | An example of cluster rendering, remote host |
![]() | Configure settings (Logger) |
![]() | A constant color texture generation for mapping on geometry |
![]() | Create annotation shape in the scene |
![]() | Create line set shape in the scene |
![]() | Create attribute point set shape in the scene |
![]() | Create circles and ellipses shape in the scene |
![]() | Create icon shapes in the scene |
![]() | Create some triangle meshes |
![]() | An example for create label with auto width |
![]() | Create line set shape in the scene |
![]() | Create some line paths |
![]() | Create some line paths |
![]() | Create some line paths |
![]() | An example for rendering textured planes |
![]() | Create point set shape in the scene |
![]() | Create polygon shapes in the scene |
![]() | Create reservoir based on ensight file format |
![]() | Create stylized points and lines in the scene |
![]() | Create a synthetic heightfield, render a single frame and output to an image file |
![]() | Create some triangle meshes |
![]() | Create some triangle meshes |
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![]() | Demonstrated distributed data access and editing |
![]() | Demonstrated distributed data access and editing |
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![]() | Distributed volume generator |
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![]() | Dummy cpp file for non MPI environment |
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![]() | Example of dynamic manipulation of point set shape |
![]() | Demonstrate different rendering modes for embedded heightfield geometry |
![]() | Performance logger example implementation |
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![]() | Code shared by all IndeX API examples |
![]() | Unit test executor for examples |
![]() | Frame command for dynamic scene manipulation |
![]() | Heightfield compute utility |
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![]() | Code shared by all IndeX API examples |
![]() | Highlight intersection of a heightfield with a plane |
![]() | Highlight intersection of a triangle mesh with a plane |
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![]() | Multiple view with a heightfield |
![]() | Multiple view with many shapes |
![]() | Multiple view with a trimesh |
![]() | Multiple view with a sparse volume |
![]() | Import a heightfield, then edit it to see the normal recalculation result |
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![]() | IndeX side application data |
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![]() | Voxel value change computation on a volume data |
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![]() | Applies a distributed compute task on volume data |
![]() | An example of rendering a single frame and output to an image file (put nothing in the scene, so output is a black image.) |
![]() | An example for scene description attribute |
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![]() | Scene element data tracker |
![]() | Create a session |
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![]() | Shared memory communicator, Command communicator |
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![]() | MPI integration shared memory process |
![]() | MPI integration shared memory example |
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![]() | Application_layer setup/start/shutdown test |
![]() | Obtain a IndeX interface, start IndeX service and shut it down |