10#define MI_MATH_COLOR_H
120#if defined(DEBUG) || (defined(_MSC_VER) && _MSC_VER <= 1310)
128 Float32 v = (Traits::has_signaling_NaN)
137#if (__cplusplus >= 201103L)
180 template <
typename T>
211 Color_struct::operator=( c);
258 return (
r == 0.0f) && (
g == 0.0f) && (
b == 0.0f);
273 return r * 0.299f +
g * 0.587f +
b * 0.114f;
282 return r * 0.212671f +
g * 0.715160f +
b * 0.072169f;
397 return Color( lhs.
r + rhs.
r, lhs.
g + rhs.
g, lhs.
b + rhs.
b, lhs.
a + rhs.
a);
403 return Color( lhs.
r - rhs.
r, lhs.
g - rhs.
g, lhs.
b - rhs.
b, lhs.
a - rhs.
a);
409 return Color( lhs.
r * rhs.
r, lhs.
g * rhs.
g, lhs.
b * rhs.
b, lhs.
a * rhs.
a);
415 return Color( lhs.
r / rhs.
r, lhs.
g / rhs.
g, lhs.
b / rhs.
b, lhs.
a / rhs.
a);
452 return Color( c.
r * s, c.
g * s, c.
b * s, c.
a * s);
459 return Color( s * c.
r, s * c.
g, s* c.
b, s * c.
a);
466 return Color( c.
r * f, c.
g * f, c.
b * f, c.
a * f);
488 return (c.
r != 0.0f) && (c.
g != 0.0f) && (c.
b != 0.0f) && (c.
a != 0.0f);
494 return (c.
r != 0.0f) || (c.
g != 0.0f) || (c.
b != 0.0f) || (c.
a != 0.0f);
887#ifndef MI_FOR_DOXYGEN_ONLY
891 bool desaturate)
const
898 if( col.
a < col.
r) col.
a = col.
r;
899 if( col.
a < col.
g) col.
a = col.
g;
900 if( col.
a < col.
b) col.
a = col.
b;
927 return Color( 0, 0, 0,
a);
929 return Color( maxval, maxval, maxval,
a);
940 t = (maxval - axis) / drds;
941 if( t < sat) sat = t;
945 if( t < sat) sat = t;
949 t = (maxval - axis) / dgds;
950 if( t < sat) sat = t;
954 if( t < sat) sat = t;
958 t = (maxval - axis) / dbds;
959 if( t < sat) sat = t;
963 if( t < sat) sat = t;
Standard RGBA color class with floating point elements and operations.
Definition: color.h:81
Fixed-size math vector class template with generic operations.
Definition: vector.h:286
Math functions and function templates on simple types or generic container and vector concepts.
#define MI_PREVENT_MACRO_EXPAND
Empty macro that can be used after function names to prevent macro expansion that happen to have the ...
Definition: config.h:97
unsigned int Uint32
32-bit unsigned integer.
Definition: types.h:49
unsigned char Uint8
8-bit unsigned integer.
Definition: types.h:47
Sint64 Difference
Signed integral type that is large enough to hold the difference of two pointers.
Definition: types.h:122
Uint64 Size
Unsigned integral type that is large enough to hold the size of all types.
Definition: types.h:112
float Float32
32-bit float.
Definition: types.h:51
bool lexicographically_less(const V &lhs, const V &rhs)
Returns true if vector lhs is lexicographically less than vector rhs, and false otherwise.
Definition: function.h:1181
bool lexicographically_less_or_equal(const V &lhs, const V &rhs)
Returns true if vector lhs is lexicographically less than or equal to vector rhs, and false otherwise...
Definition: function.h:1197
Float32 fast_pow(Float32 b, Float32 e)
A fast implementation of pow(x,y) for floats.
Definition: function.h:403
bool lexicographically_greater_or_equal(const V &lhs, const V &rhs)
Returns true if vector lhs is lexicographically greater than or equal to vector rhs,...
Definition: function.h:1229
bool is_not_equal(const V &lhs, const V &rhs)
Returns true if vector lhs is elementwise not equal to vector rhs, and false otherwise.
Definition: function.h:1168
bool lexicographically_greater(const V &lhs, const V &rhs)
Returns true if vector lhs is lexicographically greater than vector rhs, and false otherwise.
Definition: function.h:1213
bool is_equal(const V &lhs, const V &rhs)
Returns true if vector lhs is elementwise equal to vector rhs, and false otherwise.
Definition: function.h:1157
#define mi_math_assert_msg(expr, msg)
Math API assertion macro (with message).
Definition: assert.h:80
#define mi_math_assert(expr)
Math API assertion macro (without message).
Definition: assert.h:61
bool operator>=(const Bbox<T, DIM> &lhs, const Bbox<T, DIM> &rhs)
Returns true if lhs is lexicographically greater than or equal to rhs.
Definition: bbox.h:652
Bbox<T, DIM> operator+(const Bbox<T, DIM> &bbox, T value)
Returns a bounding box that is the bbox increased by a constant value at each face,...
Definition: bbox.h:470
bool operator<(const Bbox<T, DIM> &lhs, const Bbox<T, DIM> &rhs)
Returns true if lhs is lexicographically less than rhs.
Definition: bbox.h:607
Bbox<T, DIM> & operator*=(Bbox<T, DIM> &bbox, T factor)
Scales bbox by factor, i.e., bbox.max and bbox.min are multiplied by factor.
Definition: bbox.h:564
Bbox<T, DIM> & operator+=(Bbox<T, DIM> &bbox, T value)
Increases bbox by a constant value at each face, i.e., value is added to bbox.max and subtracted from...
Definition: bbox.h:535
bool operator==(const Bbox<T, DIM> &lhs, const Bbox<T, DIM> &rhs)
Returns true if lhs is elementwise equal to rhs.
Definition: bbox.h:591
bool operator>(const Bbox<T, DIM> &lhs, const Bbox<T, DIM> &rhs)
Returns true if lhs is lexicographically greater than rhs.
Definition: bbox.h:637
Bbox<T, DIM> & operator/=(Bbox<T, DIM> &bbox, T divisor)
Divide bbox by divisor, i.e., bbox.max and bbox.min are divided by divisor.
Definition: bbox.h:578
Bbox<T, DIM> operator/(const Bbox<T, DIM> &bbox, T divisor)
Returns a bounding box that is a version of bbox divided by divisor, i.e., bbox.max and bbox....
Definition: bbox.h:518
bool operator!=(const Bbox<T, DIM> &lhs, const Bbox<T, DIM> &rhs)
Returns true if lhs is elementwise not equal to rhs.
Definition: bbox.h:598
bool operator<=(const Bbox<T, DIM> &lhs, const Bbox<T, DIM> &rhs)
Returns true if lhs is lexicographically less than or equal to rhs.
Definition: bbox.h:622
Bbox<T, DIM> & operator-=(Bbox<T, DIM> &bbox, T value)
Shrinks bbox by a constant value at each face, i.e., value is subtracted from bbox....
Definition: bbox.h:550
Bbox<T, DIM> operator-(const Bbox<T, DIM> &bbox, T value)
Returns a bounding box that is the bbox shrunk by a constant value at each face, i....
Definition: bbox.h:486
Bbox<T, DIM> operator*(const Bbox<T, DIM> &bbox, T factor)
Returns a bounding box that is a version of bbox scaled by factor, i.e., bbox.max and bbox....
Definition: bbox.h:502
Bbox<T, DIM> lerp(const Bbox<T, DIM> &bbox1, const Bbox<T, DIM> &bbox2, T t)
Returns the linear interpolation between bbox1 and bbox2, i.e., it returns (1-t) * bbox1 + t * bbox2.
Definition: bbox.h:672
Color desaturate(Float32 maxval=1.0f) const
Returns this color clipped to the range [0,maxval] using color desaturation.
Color frac(const Color &c)
Returns a color with the elementwise positive fractional part of the color c.
Definition: color.h:628
const Float32 * const_pointer
Const pointer to element.
Definition: color.h:89
Color sqrt(const Color &c)
Returns the square root of each element of c.
Definition: color.h:807
Float32 linear_intensity() const
Returns the intensity of the RGB components, equally weighted.
Definition: color.h:262
bool isinfinite(const Color &c)
Indicates whether any component of the color is infinite.
Definition: color.h:834
Color_struct storage_type
Storage class used by this color.
Definition: color.h:84
static Size size()
Constant size of the color.
Definition: color.h:96
Color(T array[4])
Constructor initializes the color elements from a 4-dimensional array.
Definition: color.h:181
Color acos(const Color &c)
Returns a color with the elementwise arc cosine of the color c.
Definition: color.h:480
Color ceil(const Color &c)
Returns a color with the elementwise smallest integral value that is not less than the element in col...
Definition: color.h:519
bool is_black() const
Returns true if the color is black ignoring the alpha value.
Definition: color.h:256
Color clamp(const Color &c, const Color &low, const Color &high)
Returns the color c elementwise clamped to the range [low, high].
Definition: color.h:525
Color abs(const Color &c)
Returns a color with the elementwise absolute values of the color c.
Definition: color.h:474
Color(const Vector<Float32, 4> &v)
Constructor initializes (r,g,b,a) from (v.x, v.y, v.z, v.w) of a compatible 4D vector v.
Definition: color.h:191
const Float32 * end() const
Returns the past-the-end pointer.
Definition: color.h:115
Color round(const Color &c)
Returns a color with the elements of color c rounded to nearest integers.
Definition: color.h:740
Color modf(const Color &c, Color &i)
Returns the elementwise fractional part of c and stores the elementwise integral part of c in i.
Definition: color.h:716
Float32 ntsc_intensity() const
Returns the intensity of the RGB components, weighted according to the NTSC standard.
Definition: color.h:271
Color(const Color_struct &c)
Constructor from underlying storage type.
Definition: color.h:143
Float32 & reference
Mutable reference to element.
Definition: color.h:90
MI_HOST_DEVICE_INLINE void from_rgbe(const Uint8 rgbe[4], Color &color)
Decodes a color from RGBE representation.
Definition: color.h:870
Color atan(const Color &c)
Returns a color with the elementwise arc tangent of the color c.
Definition: color.h:504
bool isfinite(const Color &c)
Indicates whether all components of the color are finite.
Definition: color.h:825
Float32 * end()
Returns the past-the-end pointer.
Definition: color.h:110
Float32 * begin()
Returns the pointer to the first color element.
Definition: color.h:102
static const Size SIZE
Constant size of the color.
Definition: color.h:93
Size size_type
Size type, unsigned.
Definition: color.h:86
Color step(const Color &a, const Color &c)
Returns elementwise 0 if c is less than a and 1 otherwise.
Definition: color.h:813
Color elementwise_min(const Color &lhs, const Color &rhs)
Returns elementwise min for each element in color lhs that is less than the corresponding element in ...
Definition: color.h:584
Color(Float32 nr, Float32 ng, Float32 nb, Float32 na=1.0)
Constructor initializes (r,g,b,a) from (nr,ng,nb,na).
Definition: color.h:161
void set(Size i, Float32 value)
Sets the i-th color element to value, 0 <= i < 4.
Definition: color.h:249
Color tan(const Color &c)
Returns a color with the elementwise tangent of the color c.
Definition: color.h:819
Color atan2(const Color &c, const Color &d)
Returns a color with the elementwise arc tangent of the color c / d.
Definition: color.h:512
Color sin(const Color &c)
Returns a color with the elementwise sine of the color c.
Definition: color.h:764
Float32 * pointer
Mutable pointer to element.
Definition: color.h:88
Color degrees(const Color &c)
Converts elementwise radians in c to degrees.
Definition: color.h:567
Color saturate(const Color &c)
Returns the color c clamped elementwise to the range [0,1].
Definition: color.h:752
Color rsqrt(const Color &c)
Returns the reciprocal of the square root of each element of c.
Definition: color.h:746
bool any(const Color &c)
Returns true if any element of c is not equal to zero.
Definition: color.h:492
Color radians(const Color &c)
Converts elementwise degrees in c to radians.
Definition: color.h:734
const Float32 * begin() const
Returns the pointer to the first color element.
Definition: color.h:105
Color exp2(const Color &c)
Returns a color with elementwise 2 to the power of the element in the color c.
Definition: color.h:599
Color & operator=(const Color &c)
Assignment operator.
Definition: color.h:209
Color elementwise_max(const Color &lhs, const Color &rhs)
Returns elementwise max for each element in color lhs that is less than the corresponding element in ...
Definition: color.h:574
Color log(const Color &c)
Returns a color with elementwise natural logarithm of the color c.
Definition: color.h:692
Color floor(const Color &c)
Returns a color with the elementwise largest integral value that is not greater than the element in c...
Definition: color.h:606
Color smoothstep(const Color &a, const Color &b, const Color &c)
Returns 0 if c is less than a and 1 if c is greater than b in an elementwise fashion.
Definition: color.h:785
Float32 & operator[](Size i)
Accesses the i-th color element, 0 <= i < 4.
Definition: color.h:234
Color sign(const Color &c)
Returns the elementwise sign of color c.
Definition: color.h:758
Color fmod(const Color &a, const Color &b)
Returns elementwise a modulo b, in other words, the remainder of a/b.
Definition: color.h:614
Float32 cie_intensity() const
Returns the intensity of the RGB components, weighted according to the CIE standard.
Definition: color.h:280
Color cos(const Color &c)
Returns a color with the elementwise cosine of the color c.
Definition: color.h:561
Color(const Color &c)=default
Default copy constructor.
MI_HOST_DEVICE_INLINE void to_rgbe(const Color &color, Uint32 &rgbe)
Encodes a color into RGBE representation.
Definition: color.h:854
Color pow(const Color &a, const Color &b)
Returns the color a elementwise to the power of b.
Definition: color.h:722
Float32 c[3]
Three color bands.
Definition: color.h:49
Float32 get(Size i) const
Returns the i-th color element, 0 <= i < 4.
Definition: color.h:242
Float32 value_type
Element type.
Definition: color.h:85
bool all(const Color &c)
Returns true if all elements of c are not equal to zero.
Definition: color.h:486
bool isnan(const Color &c)
Indicates whether any component of the color is "not a number".
Definition: color.h:843
Color_struct Pod_type
POD class corresponding to this color.
Definition: color.h:83
Color(const Spectrum_struct &s)
Conversion from Spectrum.
Definition: color.h:200
Color & operator=(const Vector<Float32, 4> &v)
Assignment operator from compatible 4D vector, setting (r,g,b,a) to (v.x, v.y, v.z,...
Definition: color.h:217
Clip_mode
Supported clipping modes.
Definition: color.h:57
const Float32 & operator[](Size i) const
Accesses the i-th color element, 0 <= i < 4.
Definition: color.h:227
const Float32 & const_reference
Const reference to element.
Definition: color.h:91
Color clip(Clip_mode mode=CLIP_RGB, bool desaturate=false) const
Returns this color clipped into the [0,1] range, according to the Clip_mode mode, and fades overbrigh...
Color gamma_correction(const Color &color, Float32 gamma_factor)
Returns a gamma corrected color.
Definition: color.h:640
Color log10(const Color &c)
Returns a color with elementwise base 10 logarithm of the color c.
Definition: color.h:707
Color()
The default constructor leaves the color elements uninitialized.
Definition: color.h:118
Color log2(const Color &c)
Returns a color with elementwise base 2 logarithm of the color c.
Definition: color.h:698
Color exp(const Color &c)
Returns a color with elementwise e to the power of the element in the color c.
Definition: color.h:593
Difference difference_type
Difference type, signed.
Definition: color.h:87
bool is_approx_equal(const Color &lhs, const Color &rhs, Float32 e)
Compares the two given values elementwise for equality within the given epsilon.
Definition: color.h:653
void sincos(const Color &a, Color &s, Color &c)
Computes elementwise the sine s and cosine c of angles a simultaneously.
Definition: color.h:772
Color(const Float32 s)
Constructor initializes all vector elements to the value s.
Definition: color.h:152
static Size max_size()
Constant maximum size of the color.
Definition: color.h:99
Color asin(const Color &c)
Returns a color with the elementwise arc sine of the color c.
Definition: color.h:498
@ CLIP_RAW
Clip RGB and A to [0,1].
Definition: color.h:60
@ CLIP_ALPHA
First clip A to [0,1], then clip RGB to [0,A].
Definition: color.h:59
@ CLIP_RGB
First clip RGB to [0,1], then clip A to [max(R,G,B),1].
Definition: color.h:58
Float32 g
Green color component.
Definition: vector.h:71
Float32 a
Alpha value, 0.0 is fully transparent and 1.0 is opaque; value can lie outside that range.
Definition: vector.h:75
Float32 r
Red color component.
Definition: vector.h:69
Float32 b
Blue color component.
Definition: vector.h:73
math::Color Color
RGBA color class.
Definition: typedefs.h:28
Assertions and compile-time assertions.
Common namespace for APIs of NVIDIA Advanced Rendering Center GmbH.
Definition: dice.h:89
Numeric traits specialization for mi::Float32.
Definition: types.h:531
Generic storage class template for an RGBA color representation storing four floating points elements...
Definition: vector.h:67
Generic storage class template for a Spectrum representation storing three floating point elements.
Definition: color.h:47
Math vector class template of fixed dimension with arithmetic operators and generic functions.