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base.h
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1 /***************************************************************************************************
2  * Copyright 2020 NVIDIA Corporation. All rights reserved.
3  **************************************************************************************************/
8 
9 #ifndef MI_BASE_H
10 #define MI_BASE_H
11 
12 #include <mi/base/assert.h>
13 #include <mi/base/atom.h>
14 #include <mi/base/condition.h>
15 #include <mi/base/config.h>
17 #include <mi/base/enums.h>
18 #include <mi/base/handle.h>
19 #include <mi/base/iallocator.h>
20 #include <mi/base/ilogger.h>
21 #include <mi/base/iinterface.h>
25 #include <mi/base/lock.h>
26 #include <mi/base/plugin.h>
27 #include <mi/base/std_allocator.h>
28 #include <mi/base/types.h>
29 #include <mi/base/uuid.h>
30 #include <mi/base/version.h>
31 
34 namespace mi {
35 
38 namespace base {
39 
45 
46 } // namespace base
47 
48 } // namespace mi
49 
50 #endif // MI_BASE_H