MDL SDK API
Up
Main Page
Related Pages
Modules
Namespaces
Classes
Files
File List
File Members
All
Classes
Namespaces
Files
Functions
Variables
Typedefs
Enumerations
Enumerator
Friends
Groups
Pages
ireader.h
Go to the documentation of this file.
1
/***************************************************************************************************
2
* Copyright 2022 NVIDIA Corporation. All rights reserved.
3
**************************************************************************************************/
6
7
#ifndef MI_NEURAYLIB_IREADER_H
8
#define MI_NEURAYLIB_IREADER_H
9
10
#include <
mi/neuraylib/ireader_writer_base.h
>
11
12
namespace
mi {
13
14
namespace
neuraylib {
15
22
class
IReader :
25
public
base::Interface_declare<0xc03de0cf,0x5a03,0x4e8f,0xa1,0x59,0x6c,0xad,0xd6,0xf8,0xae,0x58,
26
neuraylib::IReader_writer_base>
27
{
28
public
:
35
virtual
Sint64
read
(
char
* buffer,
Sint64
size) = 0;
36
47
virtual
bool
readline
(
char
* buffer,
Sint32
size) = 0;
48
50
51
55
virtual
bool
supports_lookahead
()
const
= 0;
56
72
virtual
Sint64
lookahead
(
Sint64
size,
const
char
** buffer)
const
= 0;
73
75
76
};
77
// end group mi_neuray_impexp
79
80
}
// namespace neuraylib
81
82
}
// namespace mi
83
84
#endif // MI_NEURAYLIB_IREADER_H
5 April 2022, 20:40, rev.358266
© 2022 NVIDIA Corporation.
All rights reserved.