Interfaces for resolving and accessing MDL entities. More...
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Classes | |
class | mi::neuraylib::IMdl_entity_resolver |
The entity resolver is used to resolve MDL modules and resources in such modules. More... | |
class | mi::neuraylib::IMdl_resolved_module |
Describes a resolved module (or a failed attempt). More... | |
class | mi::neuraylib::IMdl_resolved_resource_element |
Describes an ordered set of resolved resource entities. More... | |
class | mi::neuraylib::IMdl_resolved_resource |
Describes an ordered set of resolved resource elements. More... | |
Namespaces | |
namespace | mi |
Common namespace for APIs of NVIDIA Advanced Rendering Center GmbH. | |
namespace | mi::neuraylib |
Namespace for the MDL SDK API. | |
Enumerations | |
enum | mi::neuraylib::Uvtile_mode { mi::neuraylib::UVTILE_MODE_NONE = 0 , mi::neuraylib::UVTILE_MODE_UDIM = 1 , mi::neuraylib::UVTILE_MODE_UVTILE0 = 2 , mi::neuraylib::UVTILE_MODE_UVTILE1 = 3 , UVTILE_MODE_FORCE_32_BIT = 0xffffffffU } |
Supported uvtile modes for resources. More... | |
Interfaces for resolving and accessing MDL entities.