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imdl_entity_resolver.h File Reference

Interfaces for resolving and accessing MDL entities. More...

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Classes

class  mi::neuraylib::IMdl_entity_resolver
 The entity resolver is used to resolve MDL modules and resources in such modules. More...
 
class  mi::neuraylib::IMdl_resolved_module
 Describes a resolved module (or a failed attempt). More...
 
class  mi::neuraylib::IMdl_resolved_resource_element
 Describes an ordered set of resolved resource entities. More...
 
class  mi::neuraylib::IMdl_resolved_resource
 Describes an ordered set of resolved resource elements. More...
 

Namespaces

namespace  mi
 Common namespace for APIs of NVIDIA Advanced Rendering Center GmbH.
 
namespace  mi::neuraylib
 Namespace for the MDL SDK API.
 

Enumerations

enum  mi::neuraylib::Uvtile_mode {
  mi::neuraylib::UVTILE_MODE_NONE = 0 ,
  mi::neuraylib::UVTILE_MODE_UDIM = 1 ,
  mi::neuraylib::UVTILE_MODE_UVTILE0 = 2 ,
  mi::neuraylib::UVTILE_MODE_UVTILE1 = 3 ,
  UVTILE_MODE_FORCE_32_BIT = 0xffffffffU
}
 Supported uvtile modes for resources. More...
 

Detailed Description

Interfaces for resolving and accessing MDL entities.