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icompiled_material.h File Reference

Scene element Compiled_material. More...

Go to the source code of this file.

Classes

class  mi::neuraylib::ICompiled_material
 This interface represents a compiled material. More...
 

Namespaces

 mi
 Common namespace for APIs of NVIDIA Advanced Rendering Center GmbH.
 
 mi::neuraylib
 Namespace for the MDL API.
 

Constant Groups

 mi
 Common namespace for APIs of NVIDIA Advanced Rendering Center GmbH.
 
 mi::neuraylib
 Namespace for the MDL API.
 

Enumerations

enum  mi::neuraylib::Material_slot {
  mi::neuraylib::SLOT_THIN_WALLED,
  mi::neuraylib::SLOT_SURFACE_SCATTERING,
  mi::neuraylib::SLOT_SURFACE_EMISSION_EDF_EMISSION,
  mi::neuraylib::SLOT_SURFACE_EMISSION_INTENSITY,
  mi::neuraylib::SLOT_BACKFACE_SCATTERING,
  mi::neuraylib::SLOT_BACKFACE_EMISSION_EDF_EMISSION,
  mi::neuraylib::SLOT_BACKFACE_EMISSION_INTENSITY,
  mi::neuraylib::SLOT_IOR,
  mi::neuraylib::SLOT_VOLUME_SCATTERING,
  mi::neuraylib::SLOT_VOLUME_ABSORPTION_COEFFICIENT,
  mi::neuraylib::SLOT_VOLUME_SCATTERING_COEFFICIENT,
  mi::neuraylib::SLOT_GEOMETRY_DISPLACEMENT,
  mi::neuraylib::SLOT_GEOMETRY_CUTOUT_OPACITY,
  mi::neuraylib::SLOT_GEOMETRY_NORMAL,
  mi::neuraylib::SLOT_HAIR
}
 Material slots identify parts of a compiled material. More...
 
enum  mi::neuraylib::Material_opacity {
  mi::neuraylib::OPACITY_OPAQUE,
  mi::neuraylib::OPACITY_TRANSPARENT,
  mi::neuraylib::OPACITY_UNKNOWN
}
 The compiled material's opacity. More...
 

Detailed Description

Scene element Compiled_material.