7#ifndef MI_NEURAYLIB_ION_DEMAND_MESH_H
8#define MI_NEURAYLIB_ION_DEMAND_MESH_H
19class IOn_demand_mesh_callback;
46 public base::Interface_declare<0x0c1cb14f,0x985a,0x426e,0xa3,0x79,0xa7,0xf5,0x62,0x60,0xd6,0x8d,
47 neuraylib::IScene_element>
102 public base::Interface_declare<0x7cadfdf7,0xd26f,0x48ac,0x91,0x18,0x2d,0x6d,0x6f,0x7a,0x78,0xf4>
Mixin class template for deriving new interface declarations.
Definition: interface_declare.h:43
Abstract interface for callbacks used by on-demand meshes.
Definition: ion_demand_mesh.h:103
virtual const ISimple_mesh * call() const =0
Returns the mesh represented by this callback.
Interface representing an on-demand mesh.
Definition: ion_demand_mesh.h:48
virtual void set_bbox(const Bbox3_struct &bbox)=0
Sets the bounding box of the on-demand mesh.
virtual Bbox3_struct get_tight_bbox(const Float64_4_4_struct &transformation_matrix) const =0
Returns the bounding box of the on-demand mesh after transformation.
virtual Bbox3_struct get_bbox() const =0
Returns the bounding box of the on-demand mesh.
virtual void set_maximum_displacement(Float32 displacement)=0
Sets the maximum displacement of the on-demand mesh.
virtual void set_callback(IOn_demand_mesh_callback *callback)=0
Sets the callback that returns the actual mesh.
virtual const IOn_demand_mesh_callback * get_callback() const =0
Returns the stored callback.
virtual Float32 get_maximum_displacement() const =0
Returns the maximum displacement of the on-demand mesh.
Interface representing the geometry of on-demand meshes.
Definition: isimple_mesh.h:45
float Float32
32-bit float.
Definition: types.h:51
Base class for all scene elements.
Common namespace for APIs of NVIDIA Advanced Rendering Center GmbH.
Definition: neuraylib.h:179
Storage class for an axis-aligned N-dimensional bounding box class template of fixed dimension.
Definition: bbox.h:47
Storage class for a NxM-dimensional matrix class template of fixed dimensions.
Definition: matrix.h:90
Typedefs for types from the math API.