access_attribute(const char *name) const =0 | mi::neuraylib::IAttribute_set | pure virtual |
access_attribute(const char *name) const | mi::neuraylib::IAttribute_set | inline |
compare_iid(const Uuid &iid) | mi::base::Interface_declare< 0x2afa6f8b, ... > | inlinestatic |
create_attribute(const char *name, const char *type)=0 | mi::neuraylib::IAttribute_set | pure virtual |
create_attribute(const char *name, const char *type) | mi::neuraylib::IAttribute_set | inline |
create_attribute(const char *name) | mi::neuraylib::IAttribute_set | inline |
destroy_attribute(const char *name)=0 | mi::neuraylib::IAttribute_set | pure virtual |
edit_attribute(const char *name)=0 | mi::neuraylib::IAttribute_set | pure virtual |
edit_attribute(const char *name) | mi::neuraylib::IAttribute_set | inline |
enumerate_attributes(Sint32 index) const =0 | mi::neuraylib::IAttribute_set | pure virtual |
get_attribute_propagation(const char *name) const =0 | mi::neuraylib::IAttribute_set | pure virtual |
get_attribute_type_name(const char *name) const =0 | mi::neuraylib::IAttribute_set | pure virtual |
get_element_type() const =0 | mi::neuraylib::IScene_element | pure virtual |
get_iid() const =0 | mi::base::IInterface | pure virtual |
get_interface(const Uuid &interface_id) const =0 | mi::base::IInterface | pure virtual |
get_interface() const | mi::base::IInterface | inline |
get_interface(const Uuid &interface_id)=0 | mi::base::IInterface | pure virtual |
get_interface() | mi::base::IInterface | inline |
IID typedef | mi::base::Interface_declare< 0x2afa6f8b, ... > | |
is_attribute(const char *name) const =0 | mi::neuraylib::IAttribute_set | pure virtual |
release() const =0 | mi::base::IInterface | pure virtual |
retain() const =0 | mi::base::IInterface | pure virtual |
Self typedef | mi::base::Interface_declare< 0x2afa6f8b, ... > | |
set_attribute_propagation(const char *name, Propagation_type value)=0 | mi::neuraylib::IAttribute_set | pure virtual |